TBH with you Boris, i cant help but think a part of the bashing here is because of things you've said earlier. People are saying there are issues with the game physics, and you've been saying its amazing and people are just bitching because they've already made their mind up.
You've quantified your comment better since then, but people are still making comment to whats been said earlier too and dragging it all back up so were going round in circles (like a GT5 370z just over the edge
).
A lot of the game is very good, but an important aspect is still pretty poor. That aspect is what people are predominantly talking about, in between the little forza bitches who are only here to kick up a fuss (like apparently GT folk have in the Forza thread), and trying to understand opinons of people with some RL experience they can offer us to compare against.
Ignore the people who are only here to critisise in less than a sentance, their input is useless, and frankly stinks of alternative motives, but the actual conversation is not 'GT-bashing', its good for the most part, even if its critical. Better than everyone pretending its the best thing since sliced bread and refusing to acknowledge bugs/glitches like other camps have.
Theres definately a problem with it, and its not great that PD have released a demo which is of the game in its purest 'no help' settings, this is supposed to be simulated reality, and the reality of the demo is disappointing once you cross the slip angle on the tyres, because theres no opportunity to correct it or hold it and it insta-spins.
I mentioned before the release that 'pro mode' and no user assists could be a bad way to release a demo to the public, but that was mainly because people like spanks try it and expect to be able to drive it nice and smooth with a joypad (then seem to get their knickers in a bunch when being told this specific mode isnt really designed for them, but the full game with its other modes will catter to them). Seems its doing just that, and even highlighting a fairly important flaw in their engine.
GT Academy will have had a deadline for using this in order to get their 20 contestants to silverstone, before going with 2 drivers and training them up and getting them the experience to obtain the required racing licenses to compete at whichever big event they've picked this time (Dubai 24hr last time, which was iirc Feb '09) so i'd assume they have something planned for Feb '10, and they cant keep waiting. Im hoping that because of this real world deadline, PD pushed something out the door they werent 100% happy with, and its still a WIP. This code wont be current, it'll be at least a month old, so who knows what the latest code feels like. I just hope that Kaz & co know deep down this isnt acceptable as it stands. It'd be a shame if the only mode its playable in is a dumbed down version of reality where the car is more forgiving when going over its limits and trying to bring it back in.
ATM its the only thing bothering me i think, but its something that plays a large part in a simulation mode, and thats all we have to judge things on.