The online racing simulator
Even out car classes.
(169 posts, started )

Poll : Should the car classes be more even?

Yes, I want a mixed field of cars.
175
No, I want all cars to be different for bigger challenge
60
Undecided.
23
Quote from Linsen :Even though lalathegreat is a demo racer, his point about setups is not as far off as some of you make it look, I think. The patch hasn't been out for too long and I think it's very well possible that further setup development might make the cars a little more even than they are now. I have to admit, I doubt that they will be as even as most of us would like them to be, but who knows.

I might be wrong here, but it seems to me that before the patch, the FXR had not been compatible for a very long time. It definitely wasn't for me. However, after some time (actually shortly before the new patch came out), I gave the FXR a new try and downloaded a setup from inferno (I think Flotch made it but am not quite sure). With that set I was actually faster on As National with the FXR than with the FZR. Of course, that doesn't count as much, as I'm far from being the fastest racer out there, but it seemed, that the FXR with the good setup suited my driving style a lot better. I wonder, if anybody else had a similar experience or if it was just me and maybe hope being the father of this idea (erm, I'm afraid that saying doesn't translate too well into english).

I definately think the FXO GTR suits my style the best, I've driven the other GTR cars, and I've become proficient (read, mediocre) with the FZ50 GTR, but I simply enjoy the FXR the most. I like the way it looks, sounds and drives.

I don't want to be forced to drive a car that I don't prefer simply because "That's what you need to do to win." Sure, that's the way it is now, and sure I can race with any of the GTR cars, but that doesn't mean it's right.

Also, as many have said, the FXO GTR is easiest to drive, I'll agree with that, in the sense that you're the least likely to simply lose the tail and spin out while racing, but I also think it's challenging and rewarding in it's own way. I don't think it should be slower just because you can correct slides easier than the other two cars. As has been said before, at the top levels, ease of driving means nothing, a good driver can be consistent no matter what car they are driving.

You can call me biased if you like, since I drive the FXR the majority of the time. I guess that is true, as I'd like to have more of a chance of winning with the car I currently enjoy. That being said, I have loads of fun with the GTR class as it is right now
Quote :Setting up the car to stay out as long as possible. they FZR times should slowly get worse as times goes on.

They don't. They don't do that on any car. You set the fastest laps at the end of your stint and the FZR in particular has the advantage that the tires last a full tank. On the other two cars it depends on the track but they are normally quite a bit behind laptime wise so the FZR can afford stopping longer or having even one more stop in a (long) race.

As was said before: http://moe.lfs-tracker.de/ take a look here. The only car being able to stop only three times was the car with the biggest fuel consumption. Also, some more figures: We compared the FZR's WR at that time (dunno if it has improved since) with the fastest quali lap of an XRR which was ~2s slower than the FZR WR and ~.5s quicker than the XRR WR at that time.

In the first 3 hairpins and the last turn alone, the XRR lost 1s. In the 4th hairpin (T4, very tight and slow) it lost another .45s. The rest of the time it lost in the rest of the turns in which the FZR was about 5kph quicker each time. And now to your setup concerns: The XRR set was a pure qualifying set which needed ajustments for the race that made it slower and yet it did not last for a full hour. The FZR set was a hotlap set as well. Only it needed very little adjustments for the race, was almost as quick as the WR AND lasted for a full tank, being about 1:02h.

And rest assured, teams do practice and do develop setups for these MoE events because they do take pride in finishing well there. We will have a bit more comparison data coming Saturday as a German league will organize a 6h event in which a quick XRR is entered as well as a very quick FZR. That will be run at AS GP which should help the XRR make its tires last longer, so we will see how that pans out. I'd bet my money on the FZR stopping once more than the XRR and yet winning it comfortably.
after looking at the stats on that tracker the difference is clear.

what about the other things i suggested. it looks asthough the major advantage in terms of strategy that the FZR has is the fact its tire wear and fuel consuption are equal.

How do u see a rule like the FZR cannot have more than 65% or 50% Fuel affecting the situation.(I think this would give the slower cars the ability to get higher in the poles through the means of strategy) but i guess this number depends on the track.
Fuel consumption won't resolve the issue.
At least in the moe test race fzr was so much quicker that after less than 40minutes it had made a gap large enough to make a pitstop and still return to the lead.
If this is going to take long, club racers would appreciate ballast as a stopgap solution.
Last weekend, took place the first races of the GTR Championship of the Brazilian League.

There were 2 races, cause there are 2 categories.

Someone wanna guess which car won on both?

well... you are talkin about setups, right...

I got sets from inferno for both FZR and FXR... (let me explain first of all that FXR suits my style best, but I can drive the FZR on a fast way too, not fast as the WR, but just 1 or 2 seconds of it)

I was testing on an AS track, don't remember which layout... I was faster with the FZR by 2 or 3 seconds than the FXR (remember that I said the FXR suits my style better?!)

On the champ. race, I did a time of 1:37.xx on the qualify, using a setup that i did with the maximum knowledge that I have about setting a car, It was a very quicky set, although the car wouldnt resist on a Long Race with that settings...

I was the best FXR driver on the grid, all drivers ahead me were using FZR (wow!)... and the WORST FZR driver had an advantage of more than 1 second to me... and you wanna talk about setups?!
The problem we have atm is that they look like a good class of cars, and can even be filtered together, but cannot be competitively raced together. C'mon patch V.
Quote from plehto :Fuel consumption won't resolve the issue.
At least in the moe test race fzr was so much quicker that after less than 40minutes it had made a gap large enough to make a pitstop and still return to the lead.

And this is why i said limit maximum amount of Fuel it can take on board. What this should do is increase the amount of times the car would have to pit.
I think that make a car pit more times isn't the way to have a balanced category. On sprint races (where the FZR have more advantages than on a long race) the things would be kept as they are.

I really don't know a "better way" to balance it, but I think that the devs could think on a way do it.
Quote from lalathegreat :And this is why i said limit maximum amount of Fuel it can take on board. What this should do is increase the amount of times the car would have to pit.

You really need to get off this thread. Seriously... unrealistically small max fuel limit on FZR will not work. There's no need to make FZR slower with silly limitations, but the other two GTRs should be helluva lot faster! Ditch the sloooooooooooo...


*yawn*


...oooooooow turbos, make 'em lighter, etc.
Right, here be my opinion. Not that they get read because people just skim over these kinda posts.


The FZR seems to be everyones choice because they want to win, or just be quicker.
Yes the FXR is easiest, but boy do i like it's looks and noise...
and the XRR..... It's great! No one chooses it though. Is everyone a little scared of this car? I mean... it's not dull to say the least, and since the new patch, these dangerous cars have become a lot easier for me to drive.

Moving onto a problem I had recently.
I fancied a bit of the old F0X around BLGP, so i went onto a crc server and tried to set it up, problem was though, was that it needed resetting because i couldnt turn all cars off.
No biggie I thought, so out i went for some good old practice runs.
5 minutes later and I end up with a field of BF1's! There ARE dedicated servers out there ya know! And I ended up being demanded by others to move out of the way! HELLO! Choose a real car... get back into that F08.

Phew I feel better now.

I'd love to have alot of similar variations in cars in this game. Otherwise choices for a touring car championship becomes a little.... Restricted....

Ok I must stop now!

Stop.
Quote from lalathegreat :And this is why i said limit maximum amount of Fuel it can take on board. What this should do is increase the amount of times the car would have to pit.

and this is the WROST way to "balance" the cars...

simplicity... just make the others 2 faster or the FZR slower...
#163 - p1u
XRT needs some loving. =>
Quote from Carlos H Wrobel :and this is the WROST way to "balance" the cars...

simplicity... just make the others 2 faster or the FZR slower...

The point of it was to be a quick fix. Not like the dev change the size in game or anything
Quote from p1u :XRT needs some loving. =>

No, the XRT doesn't need loving. It needs someone to kick it hard. To slam the gas and keep the beast controlled. That's why I like the XRT so much.
But in terms of balancing the RB4 and XRT match up very well. The FXO is just a lot too fast for the other cars. If the FXO was 60kg heavier the class would be nearly perfect.

Vain
No. Leagues are partly using passengers as ballast and general experience is that even with 1 passenger the FXO is significantly faster than the XRT.
But in real life FWD cars are generally much lighter than RWD cars. Adding 100kg to the front wheel drive car might make it slower, but it certainly doesn't seem realistic.
hmm

maybe it would help if tyres on fzr would be narrower?
or maybe new engine for XRR?
or maybe less grip for FZR?

thats my ideas
#169 - p1u
FE Green :

FXO 1.16.750
XRT 1.18.460

Fun =PO

Even out car classes.
(169 posts, started )
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