Clearly a bug, see new email
And to make it not too much oftopic for the rest of the readers.
Start Lapper with a totaly default script, start driving another car then set in $DefaultTopCar (which is XFG by default) and then type !distance
This will display the distance driven with the XFG on the selected track, instead of the car the player is driving.
No matter what car your are driving, it always displays the first value set in $DefaultTopCar
New selected car is activated only when you return on track. It's an insim limitation, car is sended on join track not on change in pit
If you join server with a different Car, the value used is defaultTopCar. This value is set on join track
Is it better for me to wait with upgrading to 6.0.0.0 beta b, because you are upgrading the GLScript? Or won't there be much changes?
I'm now running LFSLapper 5.9.2.6.
How long do you think it will take before you have finished a new release?
+-------------------------------+ |Changes from v6.010 to 6.011 | +-------------------------------+ Add Krayy Library
1. remove old help command in lfslapper.lpr 2. Add multi tabbed lib in .lpr file, look at gui_help on how to use 3. New commands in lfs: !ma !hc !help Multi-lang to do in gui_help.lpr