no way in frikkin hell ! i had that,and it was like crap,maybe driving alone sure.lfs is all about cpu. all u need is a good proc,dont even need a video card..
A friend of mine runs LFS on 1,14GHz processor, 6 years old computer.
IMO LFS is too permissive with this, whenever there is a little update a lot of people with "ancient computers" complain about having to spend a bit of money once in a decade...
You have answered in a way that gives me an excuse to troll you...
DirectX does not render on your Processor - sorry ....
There is no Software Rasterizer for LFS - what you just said ... is bullshit.
If you unplug your graphics card - the PC will fall back to Onboard Graphics.
A pc without either a Onboard GPU or a GFX card - WILL NOT run LFS - because LFS does not have a emulated software rasterizer.
I ran LFS for 1.5 years on a 1.6 ghz Celeron - All Gpraphics run on a GFX card - especially if LFS makes good use of VBO memory to store mesh and some other data on a graphics card.
The reason it ran fast - was because I had a decent 256MB Radeon. GFX cards make the difference on ALL OPENGL and DIRECTX GAMES...
Ill say this one more time:
ONLY GAMES WITH SOFTWARE RASTERIZER SUPPORT/BUILT IN WILL RUN WITHOUT A GPU.
Modern Graphics cards even have Physics processing built in to tack that strain off of the CPU - LFS uses DirectX 8 - there is no ways in hell LFS will run without a GPU at all.
Even if Scawen decides to upgrade the API to DX9 ( not higher, as the highest available for XP is 9c ) - everyone here will still be able to play it - as he can still also 'leave' the DX8 api functionality in game for the 'rare fallback'.
...
Go study a modern set of computer books - I suggest the latest "For Dummies" series in your case. Then - go learn some software programming in C/C++ and .Net - and then study Game Development - while reading GPU and PCI-E Pipeline stuff in the nvidius web pages....
Computers For Dummies,
Learn C++ - for dummies
Database Programming - For Dummies
Game Development for dummies, DirectX for Dummies, OpenGL for Dummies, Game Physics, AI, API's, 3D Modelling etc.....
what? lfs runs on my old pc i gave to mom, it has onboard graphics.. and it runs good coz its dual core(its still pos at 800 fsb) and i tell you i had a 1.6 or 1.8 amd,lfs ran like shit with few people,alone it was fine.Even Scawen said himself lfs is more about cpu than graphics cards,coz of the many data proccessed. now it was maybe 2or3 years ago. i dunno what changes since then.
Its for teh cruzers obviusly, so they can have 5 diff cop tags colors and admin can have 5 admins under him with diff colors yo.
Maybe scawen will add 2 new colors in text and release it as new patch!!!
the colours are simply the same colours that served quake and every game based in it well for ~14 years now... same colour codes too
it was enough for the people who played quake world... it is enough for you
I play often with friends on one Computer to Battle our Laptimes (successively). It would be nice to have such Offline competion Mode.
A place where you can enter the names of the drivers and see splittimes compare to each other.
Only an idea.
In these days, nobody uses .OGG.
Obviously adding .MP3, .PLS, .WAV and many more will make it a lot easier for us.
I did this post, especially for the .PLS file format.
Today's radio channels use that file format and it will be nice listening to them while driving. Maybe it will stimulate me to drive a bit more.
I'm really tired of converting audio files and a bit lazy probably from the holidays which are coming really soon.
Improving the communication system would probably be nice. At least the pitting part. If one of the players are lagging or when a player is connecting, then none of the players are able to pit. On drift servers it's easy to spin out, and it's not fun to not being able to move out of the way for other players.