Aaaaalright... first thoughts were "meh, it's good enough", now I'm holding off what I suspect is the end game mission (I'm not going to Hoover dam before im done with everything)...
I must say, this is pretty awesome. Use hardcore mode (it's not that bad as some people make it sound) + wacky wasteland perk (also not as goofy as they make it sound) and just explore stuff at the moment...
What I noticed instantly though, it's that the developers definetly played through Fo1 and Fo2 before making this one, many monsters re-appear (geckos, spore plants, mantis, nightkin) you can even have a talk about the Fo2 protagonist with one of his companions (makes an appearance here)
Best moments I can remember so far
1. Figuring out what happened in Vault 11. << SRSLY, one of the better vault tec experiments stories IMO
2. "Well, I might as well test you before handing you over" line when programming the protectron for James Garret from Atomic Wrangler. << I laughed my a** off at this one.
3. Being chased through Freeside by a mob of angry grannies wielding rolling pins. You have never heard so much profanity towards an untimely broken minigun, I guarantee.
There were many more good ones, but those are more "awesome long range '50 cal headshot" and "yeah, this is pretty cool/funny/good" moments...
p.s: I Like how they re-balanced the combat, I remember taking on a pack of deathclaws in Fo3, this doesn't happen in FoNW.