A little like that, but not, here is what I have written so far -
© Racing System
Co-op Racing System - About 1.5 years ago, I spent a few hours talking to eq-worry about an idea for a collaboration of server owners to produce a ctra style system of multiple servers, all linked together. Worry has just posted about it on the LFS forum here -
http://www.lfsforum.net/showthread.php?p=1561725
I also thought about bringing in an iRacing style format to the system. I think this would bring some much needed freshness to LFS public racing and if we can pull it off I think it could really be a great environment to race in. Think of iRacing but you own all the content and the community runs the system.
I will outline some of my ideas below.
© Racing System
System Integration
The Co-operative Racing System will consist of a farm of LFS servers, added by teams or server admins to the master database. All the servers will have their airio config controlled by the server, and the stats files from the server can be freely downloaded and used on external sites.
It would work like this - You would go to the co-op site and click on the admin link. This would then bring up a form where you would select from a dropdown box various choices, like Car Class and Race Length. You would then enter your servers ip address, insim port and admin password. The system would then check if it had an airio instance on that local machine. If it had, it would add your connection details and config to the airio and connect it. If not, it would use an external airio instance (not sure if this is practical yet).
This would mean the main database has full access to all the config and sta files for propagation across the whole system. The server admins then need not do anything else except keep an eye on their server, populate and police it if they want it to be popular.
Race Scheduling
Races would be scheduled by airio according to the race type. For now I would like to see 3 different versions of races and a qualification session.
1. Sprint races - 12 minute races every 15 minutes with no points awarded but SR does count. So races would start 9:00, 9:15, 9:30 etc
These races would not be the main part of the system, but would allow server owners to be part of the system and offer races in between the other sessions.
2. Race - 25 minute race with 1/2 points, starting either on the hour or half hour. The other 30 minutes would be a qualify session. So 9:00 Race - 9:30 qualify.
3. Endurance - 55 minute race every hour with forced pitstop and full points.
4. Qualification - Your start position on any of the race types will be decided by the time set in the Qualification session for that particular week. To do this, you will need to go to the race server and set a time when the qualy session starts, so every 1/2 hour. This will encourage everyone to join the race server, probably making it alot more popular than it would otherwise be.
Racing License
For this we could go with the iRacing type system. I would prefer this as it is clear what you can drive. So the classes would be Rookie, D class, C class, B class and A class. Depending on your license level will dictate what car you can drive. Your license level when you first join the system will be based on your LFS experience index, but from then on will be affected only by your safety rating. So if you have no experience you will be a rookie with a SR of 3.5, whereas an experienced driver might start with Class A 3.5.
Promotions and demotions will be at the end of the week. If your Class A and your safety rating drops below 3, you will drop to Class B at the end of the week.
Car Classes
The system would be run on a single class system, i.e. no multiclass racing (at least for now). Each Car would have it's class, like XFG, XRG (GTI), UFR, XFR (GTL) and FZR, FXR, XRR (GTR), plus some usual restricted versions of the cars (GT2, GTJ). Also, each class would have a license level required to drive it, so GTi would be rookie and GTR Class A.
Rookie Cars - UF1, XFG, XRG, FBM
Class D - FOX, TBO
Class C - MRT, LRF
Class B - FO8, GT2
Class A - BF1, GTR