I can also confirm that this happens. It's not a "sometimes" thing - it happens every time. If you very slowly fall off the end of a ramp you get rocketed forwards
Edit2: My bug reports (Dunno if reported before)
In one server, a guy said that there is no Spanish translation for SHIFT+U
No skidmarks on open configurations (I was on aston track)
No fence in blackwood open configuration in the dirt, near the lake.
Can something be done about the render distance on the open tracks? I'm getting around 5 fps on open configs, where I would get 4 times in the last patch. I understand why this is happening (having to render everything that is in front of the car / in front of the view), but I think that a draw distance should be ok to ensure that while driving that the system does not choke under the render load.
Dygear: Your GPU wont handle open track because since its all "open". LFS has more CPU and GPU usage since the patch. Why? The game has to render the whole track, and you have an onboard GPU which has not that good clockings etc.
Finally I see many positive comments. But I hope you guys won't start to annoy the dev's coz of the open holes or many bugs. As he wrote, they will make a Track Update so all these bugs will be fixed, which takes not some minutes. So chill and enjoy the open tracks, untill we get the osom track update too