Scawen, in the new Ctl+U veiw, when I attempt to place one object next to another, The object tries to sort of "Snap position" , like, it sort of moves itself as i'm moving it.. Is there a way of turning this off?
the extra straight on FE and the short part of the straight next to the chicane on BL1 are very bumpy. it would be nice if they were even, so you can go full throttle over there, without flying high.
Anything else has already been mentioned, like missing walls. Still mad there's actually a complete track available on south city (hidden) but you cant drive there. some walls could be removed in the highway/hairpin section, as you can add nice left/right turns there aswell.
yeah sorry, i was looking for my posts i made yesterday, but searched in the wrong forum
btw, some people kept asking why i would do that. simple answer, if you go full throttle there, especially in fern bay, you heavily destroy the suspenions, i wonder if people already noticed that, if so, i also wonder why they keep asking why i would make those straights more even.
In my opinion it awesome :P. Furthermore, can You at least understand that SUCH updates will need the restart of saved hot laps/reconrds on LFS WORLD! So significant changes like that will have to wait until physics update(propably). Although I'm really curious what's Eric doing. I mean seriously, interior updates? Where are they?
Hi all,
I ahve got massive Problems with z30. I took the zip patch. I installed all like it has to be. When i start the game then at the bottom is written only 0.5Z ?!
And i cannot choose the open config of the tracks
Pls someone help me
I think that is the "granularity" of the object positioning. They can only be positioned with an accuracy of 1/16 of a metre (6 cm). But that is not new, it's a limitation that helps the autocross data to be as small as possible (because autocross object positions use only 2 bytes each for X and Y instead of the full 4 bytes - important because that data is sent to guests as they join a host).
OMG tnx. I didn't realize that AA (which I've read in the list of fixes) affects the height of the tire profile! But since you didn't bother to even read my question, tnx for nothing.