Just be careful when using new speedo, now the number it shows is greater than it used to be (about 2 km/h more in FZR when youre just going straight), but in fact car travels at same speed than it was before. I guess this is normal as driven wheels always rotate a bit faster than car really travels. Will be interesting to see this number when tyres wear out and wheels actually become smaller.
try a re-download then, also, i realised that the digital speedo only goes up to 1000 mph, but i can get a LOT faster, as i brake it goes round the dial alot, im geussing the wheels were going ~3600 Mph
This is what keeps me playing lfs - The devs, That work tirelessly to improve things to the point that I think (and hope) in a few months we will have a 100% S2, and if possible, in a year, a very early S3
one option I'd like to see related to the views, is the ability to turn off the virtual wheel display thing, in custom views. fairly pointless having it when I've got a wheel in front of me
Hhehh, Yeah the speedometer (digital hud) can only go up to 999 mph .
Funny how the BF1's rear wheels can reach upwards of 3,000 MPH+ (use incar speedo to see) and nothing happens . Fuel ticks at about 0.1 liters a second tho
Thanks for your hard work Scawen. I have two features I would like to see.
I have an old TSW(gameport) and when I shift I get that microsecond double click that makes it change more than one gear at a time. In rFactor they were able to fix it by adding some sort of delay. Would it be possible to add a slider that makes the game ignore two quick shifts. Something in miliseconds.
Second. Maybe it's just me but I haven't figured out how to rewind replays. If this still isn't in game would love to see this feature. If it's already in can someone tell me which button it is.
heh, I see now. my original post lacked clarity. I'm talking the 'virtual wheel display' thing - visible with virtual clocks on. little slider in the centre lower screen that shows how much wheel movement is happening. Can't turn it off while using a virtual tacho.
OK... this for people who use an H shifter (and maybe a clutch pedal) when they drive a road car in LFS. It's quite inappropriate for a racing car, and in previous versions of LFS, when changing from a road car to a single seater, they would have to go into their settings and select "sequential" instead of "shifter". Then they would probably switch on Auto Clutch (if they use a clutch pedal with a shifter and no clutch pedal with their paddle shifter). And possibly they would want to change their Gear Change Cut and Gear Change Blip setting as well...
But now, users who have "shifter" selected in their settings, will use a shifter when they are driving a road car, but when they select a single seater, LFS automatically brings their "sequential" settings into action. They don't need to go into any settings screens to change anything (because there is a separate collection of "shifting help" settings for shifter mode and sequential mode).
By "shifting help" settings I mean Auto Clutch, Upshift Cut, Downshift Blip. I've only made them appear when it's relevant, so the interface for this has not become confusing.