Hi folks,
ok, since we have the philosophy to deploy Safety Cars and stuff, I would suggest that in "REAL" mode (which is currently only means the Forced Cockpit View) the hit objects do not disappear always after 8 seconds, but that there are virtual trackworker positions, sothat objects only disappear when there is a sufficiant gap in the field. If not, the objects don't disappear.
Moreover I underline that a SafetyCar, that can only be driven by admins, could be helpful. Maybe Victor agrees on this, as he already drove one
Anyways, what do you think about it.
best regards
Falke
ok, since we have the philosophy to deploy Safety Cars and stuff, I would suggest that in "REAL" mode (which is currently only means the Forced Cockpit View) the hit objects do not disappear always after 8 seconds, but that there are virtual trackworker positions, sothat objects only disappear when there is a sufficiant gap in the field. If not, the objects don't disappear.
Moreover I underline that a SafetyCar, that can only be driven by admins, could be helpful. Maybe Victor agrees on this, as he already drove one

Anyways, what do you think about it.
best regards
Falke