Hi folks,
ok, since we have the philosophy to deploy Safety Cars and stuff, I would suggest that in "REAL" mode (which is currently only means the Forced Cockpit View) the hit objects do not disappear always after 8 seconds, but that there are virtual trackworker positions, sothat objects only disappear when there is a sufficiant gap in the field. If not, the objects don't disappear.
Moreover I underline that a SafetyCar, that can only be driven by admins, could be helpful. Maybe Victor agrees on this, as he already drove one![](/static/smilies/biggrin.gif)
Anyways, what do you think about it.
best regards
Falke
ok, since we have the philosophy to deploy Safety Cars and stuff, I would suggest that in "REAL" mode (which is currently only means the Forced Cockpit View) the hit objects do not disappear always after 8 seconds, but that there are virtual trackworker positions, sothat objects only disappear when there is a sufficiant gap in the field. If not, the objects don't disappear.
Moreover I underline that a SafetyCar, that can only be driven by admins, could be helpful. Maybe Victor agrees on this, as he already drove one
![](/static/smilies/biggrin.gif)
Anyways, what do you think about it.
best regards
Falke