All these layout editing suggestions are getting me excited! I think the concrete slabs would make an excellent addition to the ramp collection. I know some of the jumps I make in autocross are a pain to adjust because some of the slower cars cannot make it unless they get enough speed, I think having a 'bridge' made would solve that problem.
Scawen, if you added the ability to avoid the ground level check, that would make my year! I really think the layout editor is shaping up to be an awesome tool, and I'm really excited for the new patch!
Flame, I really like the idea of the on/off collision check. There have been so many times that I've been adding layout pieces (especially on offroad / hills) that I've been told it's too close. +1
Eclipsed,
back in 2006 I suggested the same thing
(albeit, those post years were badly formatted, *shutter*). It went over fairly well, and as long as there is some form of 'pitlane', I think it's a good suggestion. +1
Sinanju, while I do like your idea about two-piece barrier sizes, It's hard to decide one universal method for all layout pieces, but I think it would be better if there was 1 adjustable size instead. This applies for both red/white and Armco barriers. (even banners, if possible). There would be a slider that when slid back and forth, would lengthen or shorten barrier, Armco, and banners. As for kerbs, I think that's more of a future thing. If we want to implement more objects (sans Scawen's concrete slab) we'd have everybody bickering on what should and should not be added. I think optimization of the current objects (length, height) should be a higher priority.
edge3147, this particular patch is not about perfecting a racing simulator, it's about adding to an already great simulator with more user-suggested content. You're not forced to use it or go to a server that uses it. Just like racers aren't forced to go to a cruise server (they even have an option to hide that type of server). Some of this update is targeted to layout makers, if you're not interested in making a layout, it won't affect you. We are all waiting for S3, and as TVE said, it "keeps the waiting time less painful".
You wanted Scawen to look at the AU4 grass texture, let's talk about that for a second. If he started that project, he'd have to presumably re-code the non-tarmac for AU4. But why stop at AU4, what about all the other tracks that have uneven or 'fall-though' grass outside of the playing area. That's telling Scawen to do something that which maybe you and a few other people may use. The layout editor affects many more players and it's universal, meaning he only has to code it once, and it'll work for all tracks.
:twocents: