Got my dev kit today, that file worked just fine with LFS. The "hacky" head tracking keeps slowly going off center though, requiring a manual centering keystroke every 5 mins or so... native Oculus support please?
All I can say is, VR is going to be a game changer. This is the future, that much is certain. You have to try it to understand it, but it is mind blowing how much depth and awareness it brings, even with the ultra low resolution dev kit prototype. Driving something like an LX4 or MRT really gives you a feel how close to the ground those cars actually run, and the depth inside a road car cockpit is amazing. I keep wanting to try to reach over and touch the dashboard and side mirror!
It's also the first time I've felt that head tracking doesn't completely "disconnect" me from the car - like TrackIR does. When I get in to a slide using TIR with my head turned, all hell breaks loose and I have no idea what the car is actually doing. Not so with the Rift, I can just look out the side windows and pull an awesome slide and keep on driving, it feels fantastic.