WARNING : THIS IS A TEST
NOTE : THIS DOES NOT CONTAIN NEW TYRE PHYSICS
THIS PATCH CONTAINS A BLACKWOOD UPDATE AND IS INCOMPATIBLE WITH 0.6Q
YOU CANNOT REVERT THIS UPDATE!
IF YOU WANT TO STILL USE THE 0.6Q VERSION, MAKE A FRESH LFS INSTALLATION FOR THIS TEST
PLEASE TEST BEFORE YOU POST
Hello Racers,
Here is a new TEST PATCH : 0.6Q14
It contains a new version of Blackwood :
- New textures, geometry and detail improvements all around
- New Historic configuration (similar to GP but without chicane)
- New industrial estate area available when open config selected
Other incompatible changes :
XRG / XRT / FZ5 maximum steering angle increased to 45 degrees
Spawn position now disables "Could not join : Start is blocked"
Maximum number of layout objects increased to 2100 (was 1800)
Other changes :
There is an improvement in the car shadow system, which until now could cast shadows in the wrong direction.
Skid marks now remain remain when the race restarts and are visible on layout objects.
There is a new map view for open configurations and the track selection screen.
Please read the full list of changes below for more information.
0.6Q14 is NOT compatible with 0.6Q
- You CAN NOT connect online with 0.6Q
- You CAN play replays from 0.6Q excluding replays at Blackwood
You cannot upload hotlaps made with this test patch because it is only a test patch, not an official patch.
Changes from 0.6Q12 to 0.6Q14 :
New Blackwood :
More fixes including some Z buffer issues and lod distances
Physics :
improved collision and tyre rolling on the 3D kerb objects
Fixes :
FIX : Removed message "Side mirror - point too central"
Changes from 0.6Q10 to 0.6Q12 :
New Blackwood :
Various fixes for error spotted during testing e.g cracks and holes
Estate now uses two paths for echo maps and hidden object removal
InSim :
Reduced the frequency of IS_OBH packets due to blackwood kerbs
IS_OBH is always reported, as before, for movable objects
TYRE contacts no longer report IS_OBH for unmovable objects
BODY contacts also report unmovable objects played in a layout
Fixes :
FIX : Message text was faded on entering free view from escape menu
Changes from 0.6Q9 to 0.6Q10 :
New Blackwood environment :
- New textures, geometry and detail improvements all around
- New Historic configuration (similar to GP but without chicane)
- New industrial estate area available when open config selected
Other incompatible changes :
XRG / XRT / FZ5 maximum steering angle increased to 45 degrees
Spawn position now disables "Could not join : Start is blocked"
Maximum number of layout objects increased to 2100 (was 1800)
Changes from 0.6Q to 0.6Q9 :
Interface :
New small map view for open configs / car parks / autocross areas
Small map opacity can now be set for light and dark map colours
Improvements on track selection screen using the area maps
Graphics :
Shadows are no longer cast updwards or towards the light
Ambient (non-direct) shadow darkness now depends on distance
Skid marks now remain when race restarts (excluding replays)
Increased LOD distances of humans / drivers / marshalls
Skid marks are now visible on unmovable layout objects
Misc :
Westhill paths adjusted and regenerated to avoid graphical holes
Autocross paths regenerated and physical hole fixed at skid pad
New text command /lang X to load language (data\language\X.txt)
Fixes :
FIX : LFS could crash using /axload with a long layout name
FIX : Traffic lights did not work after texture resolution change
INSTALLATION INSTRUCTIONS :
A FULL version of LFS 0.6Q must already be installed
To install the PATCH using the SELF EXTRACTING ARCHIVE :
1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way
NOTE : You can see if the patch is correctly installed when you run
the program (LFS.exe). At the bottom of the entry screen : 0.6Q14
THE FULL VERSION HAS NOW BEEN RELEASED SO YOU DON'T NEED THESE TEST PATCH DOWNLOADS - INSTEAD PLEASE FOLLOW THIS LINK : https://www.lfs.net/forum/thread/90458
DOWNLOADS :
IF YOU ALREADY HAVE 0.6Q :
PATCH 0.6Q TO 0.6Q14 (SELF EXTRACTING ARCHIVE)
www.lfs.net/file_lfs.php?name=LFS_PATCH_6Q_TO_6Q14.exe (132 MB)
IF YOU ALREADY HAVE 0.6Q10 (or later) :
PATCH 0.6Q10 TO 0.6Q14 (SELF EXTRACTING ARCHIVE)
www.lfs.net/file_lfs.php?name=LFS_PATCH_6Q10_TO_6Q14.exe (34 MB)
FOR HOSTING ONLY
DEDICATED HOST 0.6Q12 (non-graphical version for hosting only) :
www.lfs.net/file_lfs.php?name=LFS_S3_DCON_6Q12.zip (1.8 MB)
NOTE : THIS DOES NOT CONTAIN NEW TYRE PHYSICS
THIS PATCH CONTAINS A BLACKWOOD UPDATE AND IS INCOMPATIBLE WITH 0.6Q
YOU CANNOT REVERT THIS UPDATE!
IF YOU WANT TO STILL USE THE 0.6Q VERSION, MAKE A FRESH LFS INSTALLATION FOR THIS TEST
PLEASE TEST BEFORE YOU POST
Hello Racers,
Here is a new TEST PATCH : 0.6Q14
It contains a new version of Blackwood :
- New textures, geometry and detail improvements all around
- New Historic configuration (similar to GP but without chicane)
- New industrial estate area available when open config selected
Other incompatible changes :
XRG / XRT / FZ5 maximum steering angle increased to 45 degrees
Spawn position now disables "Could not join : Start is blocked"
Maximum number of layout objects increased to 2100 (was 1800)
Other changes :
There is an improvement in the car shadow system, which until now could cast shadows in the wrong direction.
Skid marks now remain remain when the race restarts and are visible on layout objects.
There is a new map view for open configurations and the track selection screen.
Please read the full list of changes below for more information.
0.6Q14 is NOT compatible with 0.6Q
- You CAN NOT connect online with 0.6Q
- You CAN play replays from 0.6Q excluding replays at Blackwood
You cannot upload hotlaps made with this test patch because it is only a test patch, not an official patch.
Changes from 0.6Q12 to 0.6Q14 :
New Blackwood :
More fixes including some Z buffer issues and lod distances
Physics :
improved collision and tyre rolling on the 3D kerb objects
Fixes :
FIX : Removed message "Side mirror - point too central"
Changes from 0.6Q10 to 0.6Q12 :
New Blackwood :
Various fixes for error spotted during testing e.g cracks and holes
Estate now uses two paths for echo maps and hidden object removal
InSim :
Reduced the frequency of IS_OBH packets due to blackwood kerbs
IS_OBH is always reported, as before, for movable objects
TYRE contacts no longer report IS_OBH for unmovable objects
BODY contacts also report unmovable objects played in a layout
Fixes :
FIX : Message text was faded on entering free view from escape menu
Changes from 0.6Q9 to 0.6Q10 :
New Blackwood environment :
- New textures, geometry and detail improvements all around
- New Historic configuration (similar to GP but without chicane)
- New industrial estate area available when open config selected
Other incompatible changes :
XRG / XRT / FZ5 maximum steering angle increased to 45 degrees
Spawn position now disables "Could not join : Start is blocked"
Maximum number of layout objects increased to 2100 (was 1800)
Changes from 0.6Q to 0.6Q9 :
Interface :
New small map view for open configs / car parks / autocross areas
Small map opacity can now be set for light and dark map colours
Improvements on track selection screen using the area maps
Graphics :
Shadows are no longer cast updwards or towards the light
Ambient (non-direct) shadow darkness now depends on distance
Skid marks now remain when race restarts (excluding replays)
Increased LOD distances of humans / drivers / marshalls
Skid marks are now visible on unmovable layout objects
Misc :
Westhill paths adjusted and regenerated to avoid graphical holes
Autocross paths regenerated and physical hole fixed at skid pad
New text command /lang X to load language (data\language\X.txt)
Fixes :
FIX : LFS could crash using /axload with a long layout name
FIX : Traffic lights did not work after texture resolution change
INSTALLATION INSTRUCTIONS :
A FULL version of LFS 0.6Q must already be installed
To install the PATCH using the SELF EXTRACTING ARCHIVE :
1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way
NOTE : You can see if the patch is correctly installed when you run
the program (LFS.exe). At the bottom of the entry screen : 0.6Q14
THE FULL VERSION HAS NOW BEEN RELEASED SO YOU DON'T NEED THESE TEST PATCH DOWNLOADS - INSTEAD PLEASE FOLLOW THIS LINK : https://www.lfs.net/forum/thread/90458
DOWNLOADS :
IF YOU ALREADY HAVE 0.6Q :
PATCH 0.6Q TO 0.6Q14 (SELF EXTRACTING ARCHIVE)
www.lfs.net/file_lfs.php?name=LFS_PATCH_6Q_TO_6Q14.exe (132 MB)
IF YOU ALREADY HAVE 0.6Q10 (or later) :
PATCH 0.6Q10 TO 0.6Q14 (SELF EXTRACTING ARCHIVE)
www.lfs.net/file_lfs.php?name=LFS_PATCH_6Q10_TO_6Q14.exe (34 MB)
FOR HOSTING ONLY
DEDICATED HOST 0.6Q12 (non-graphical version for hosting only) :
www.lfs.net/file_lfs.php?name=LFS_S3_DCON_6Q12.zip (1.8 MB)