This might be a bit gutting for you, but please don't be discouraged - there is a problem with your skins, in that when they are applied to the car they get stretched out by about 20-30%, so the circles turn into ovals.
You can correct this by reading JazzOn's excellent thread on the stretching of skins here:
Once you have edited your skins, you can re-edit your posts with the corrected files and bring much joy to the Herbie fans of the world - myself included
I corrected the skins, XFG/XRG. For UF1 should I stretch the width of the stripes at front 85% and 90% back? (Weird!) It will be hard to align them correctly...
Does the helmet skins require any stretching?
Thank you very much.
You seem like a nice guy, but please don't claim copied designs to your name when it's pretty obvious you didn't make them. It's okay to take inspiration from them, but I'm pretty sure people wouldn't like to see their work get traced, especially when you add "do not edit or share as your own" to the skinfiles. (I also find it hard to believe you've accidentally done some lines in the exact same position as the older suzuki skinfile...)
Trust me, you will learn skinning and designing a lot faster when you create something yourself and start improving from that. We all started somewhere and it took me years to understand how designs work.
Such a shame there's so many people copying skins, too. Like this (deadline team skin) and this (a public repsol skin found in XR thread), it's so annoying that you have to be afraid of your design being stolen if you want to give out a skin youve spent hours on to the public. This is just a rant in general, that applies to everyone plagiating skins.