Hi everybody,
LFS is a online game, we all know that. But sometimes it´s not possible to find good competition at the time you want to play, many online games (gamers) just focus on crashing on purpose.
So, it would be great if the Ai drivers in LFS would behave more like real drivers, be more human ;-)
So, what are your comments on the new possibility to set a different skill level for each AI driver? In what way have you made use of this?
In my mind it doesn´t really make the game against AI:s any better, the gap between the skill levels is just too big, the "train" will stretch around the whole track if you drive several laps.
If you mix all levels, the race gets messy, a lot of crashes etc. The AI:s aren´t good at passing, a Pro level almost can´t pass a beginner level AI.
Love to hear your comments,
Meseplayer
LFS is a online game, we all know that. But sometimes it´s not possible to find good competition at the time you want to play, many online games (gamers) just focus on crashing on purpose.
So, it would be great if the Ai drivers in LFS would behave more like real drivers, be more human ;-)
So, what are your comments on the new possibility to set a different skill level for each AI driver? In what way have you made use of this?
In my mind it doesn´t really make the game against AI:s any better, the gap between the skill levels is just too big, the "train" will stretch around the whole track if you drive several laps.
If you mix all levels, the race gets messy, a lot of crashes etc. The AI:s aren´t good at passing, a Pro level almost can´t pass a beginner level AI.
Love to hear your comments,
Meseplayer