Glad you like it I have a complete technical documentation from repair manuals and homologation papers, such as complete wheel alignment data and even suspension damping forces are computed according to factory values. However, I have some questions about some spatial measurements, because I was not able to find exact distances presented in the image (currently the distances are closely approximated according to tech drawings and lot of photos, but it is not completely exact). All measurements should be taken from the middle of a mount. If you could measure some of these, it would be very helpful
(images taken from owners manual and FIA Homologation archives)
Kit Car Progress: working on an original FIA homologated rollcage (the previous was not historically accurate)
Kit Car progress: reworked mirrors, refined mudguard and bumper shading, added a skin support, recalculated tire size, updated physics, added configuration without lamps for rallycross and created a first default racing skin. Exterior of the car is nearly finished, but interior and physics still need a lot of difficult work. Drives nicely, just a little slower than FBO class. Not sure if it is caused by my personal setup, but the car is very tailhappy (IRL it was famous for "drifting" to the podium despite being FWD only).
Kit Car progress: refined steering wheel and rollcage details, filled interior holes, added a fuel tank and an almost complete set of colorful skins. Added an additional rallycross taillights into a rallycross configuration.
Kit car progress: added brake calipers and windshield wipers from XFG. Tried to create a model of a racing seat according to some catalogue photos but failed miserably. Therefore I have modified XRT seat to match the Kit Car seat at the end.
I use photos from a restoration of an original kit car from a Czech facebook page "renovace-veteranu.cz" and FIA homologation archives as references and it looks like front doors had the same plastic parts as a stock model, while the rear doors had a custom black replacement. BTW, once I had to replace broken door handles and had to disassemble both doors on one side and those panels were surprisingly light.
A complete interior and rollcage shading, some textures, dashboard small details such as a fuse box or various indicators and a lot of suspension tuning. I cannot publish an unfinished car, because I need a quality approval from the manufacturer. Also, I do not want to hurry the process much as this will be my last mod (from now on, I am planning to update my older works only, I have too many mods already). However, if everything will go smoothly, the car could be ready in one or two months
Kit Car progress: started working on interior mappings and shading. Seats are finished.
Kit Car progress: started drawing an interior body sheet metal texture with an ambient occlusion. Did a few tests with slick tires. Improved rallycross setup using AI drivers tests.
Kit Car progress: added rollcage ambient occlusion and some minor details. Created a shading experiment with a translucent (not transparent) and skinnable sunshield. Used n.c.l level to flip normals, while not flipping the triangles, which approximates diffusion of sunlight in the material. In the picture there is a shading comparison with XF GTR.
Kit Car progress: reworked steering wheel, created steering animation, modeled basic movable suspension parts, added a central panel with a fuse box, an extinguisher a fuel tank tube and minor shading fixes.
Kit Car progress: added dashboard indicators, minor shading fixes and rim shading texture. A more accurate tire size. Tests with slicks failed and the mod will be definitely rally/rallycross oriented.
Kit Car progress: finished default skins, minor shading fixes and added some minor dashboard details. Made some tests with various tire sizes and compounds.
Found out, that an original 185/65 R15 gravel tire size from a Michelin catalog cannot be replicated in the LFS Editor, because there is a different ratio between width and thread. In LFSE thread is much smaller and car understeers badly. To preserve an original thread, 200/55 R15 is needed. With such tire the car can compete with TBO class, however, it is too large for rear mudguards Finally, I decided to use 195/60 R15 tires. Thread is still too small, but the size is compatible with the current V1600 class used by the LFS Rally Community
Did a multiple tests with this size and found out, that now even slicks can be used, without flipping the car on roof every 5 seconds. Added a default racing setup with slicks and a terrain setup inspired by 1997 Rally Acropolis. Still working on dashboard panels.
Kit Car progress: Finally, after a year (and something), the model is finished Waiting for a quality approval from Škoda Auto. Started working on a sound.
Lets goo! Can't wait to try it.. I am wondering - how are the skoda auto testing the quality, just by photos and videos or someone at skoda is playing LFS with the mod