I installed the u22 patch, a couple of days ago. Yesterday I tried the F1 on the oval. Ohh boy - When you come close to the wall - The crackles and pops are disgusting. But why did I write it then ?
I have played around with midifiles and soundcards and soundfonts, for a while now. If you use a tool, for editing music, as Cubase ligth - You will experience just the same crackles, when you overload the system. (To many tracks, using big soundfonts, at the same time)
On a smaller system, with a Soundblaster Audigy, using a large piano soundfont - I get 99,0 % of a Chopin piece rigth, untill he really quickly starts hitting the piano. Again these crackles and pops destroys the music.
But in both instances, you can cure "the disease" by turning som buffersizes up and down. Not all systems are the same, especially the soundcards are not. Could it be a solution, to work out a tool which adjusted those buffers and the other thingies, one adjust in a "music system" ? - I recon that there is not the big differences between a music system, and a game sound system - Both have to work hard, and needs to be adjusted some times - Or am I all wrong