I wasn't going to add this as it might sound a strange request, but right now, it's keeping me off the tracks of LFS where I would like to get back into it
All tracks be remapped properly and LOD distances reconsidered (please don't take the "properly" here as derogatory).
I and a fair few others have either noticed and / or posted about terrible blending lines in textures where single textures hold multiple styles of image, most noticeably is tarmac. This _needs_ to be 1 single texture, be it 512x512 or 1024x1024 (preferably) and multiple for different sections (ie: one that just has plain tarmac and track edge lines, one that has a grid painted on it etc). These can't be shared realistically as it creates a graphical nightmare.
Clipplanes / LODs.. AS2R I think.. as you take the first right / left chicane and then head off around the gradual left hander.. there's a row of cones directly ahead of you blocking off AS3(?). These cones appear and disappear almost randomly as though they all have different LODOut distances. Whereas these in particular aren't "annoying", some standardisation would be nice
Track lines (pit in / pit out) _need_ to be addressed. They popup and disappear 10' infront of the car's view all over the place regardless of ingame LOD settings. These _are_ really annoying and distracting.. worse, the pit in line at BL1 that would mark where you need to be at the correct pit speed doesn't appear until you're almost on top of it
I know this isn't the simplest of requests, but sincerely hope it gets looked at (and without trying to sound pushy... ASAP). After 18 months, I've come back to LFS and things do feel much better than I thought they did previously, which is a good thing(tm), but these graphics issues are meaning for me at least, that LFS is just an idle install currently as it does my nut in
Regards,
Ian