And it is kind of annoying to have to always use the mouse to select the colour . Maybe if CTRL+1/2/3/4/# could select the colour too, it would be nice?
I'm getting the same results with that test player file as nesrulz.
Is this the same language_kb.exe file as last week? If so I already posted the results.
I tried to reproduce the thing with player names but it worked ok to my surpruse. I made several new players with Cyrillic, Central European and everything was read correctly after I switched back and loaded that player again. Windows Explorer showed correct latin Central European characters in that filename: š and ć in my example, but not Cyrillic although that was not a problem as LFS read and showed that correctly every time.
Then I started messing with the colours, editing player names and that bug happened again. CrazyICE described it well, LFS made another ply file beside the old one which was stripped after some point (I think it was also a dot as was in his case). Old file with full name stayed there in the misc folder and there was that new cropped one. In LFS it only showed the cropped one, sometimes twice and they couldn't be deleted from LFS, it kept appearing again (probably the one that kept apearing was that long one). It behaved strangley and I couldn't remember exactly what was hapening. When I tried to reproduce it again starting all over with another player I couldn't. Need to try more to find that combination which gives the strange code to LFS...
Few other things I noticed:
AltGr (right Alt key) also calls those new colours in message box same as Ctrl does. I've been using AltGr to type in euro simbol and ^ so I'm not sure if this new behaviour was intended?
Also, selecting colours in this new way affects only characters typed after that. If we want to edit the colours we have to type the text again.
If someone has high ascii character in the player name (like I have a š, which is actually a part of Latin 1 charset so I was having it for a long time before these test patches) and when message is typed in Cyrillic for example, that character in player name appears in that different codepage: š becomes љ. It seems that it appears like that only if message is started with Cyrillic keyboard, if I start with other and change to Cyrillic later in the message it appears ok. Screenshot.
Hm ok, that was enough for now. Thank you for the new patch, its getting closer
Actually there one more thing. Over the car it appears exactly as in Windows, but in game menus in every place: connection list in game, player options, race setup screen... its different with that little 3 symbol.
Misko, thanks for those interesting bug reports. Yes we are getting quite close now and it looks like those can all be fixed reasonably easily.
Can you do one test for me with the player name. First make a backup of your player file, in another folder, just so we can get it back if needed. Then, in LFS, just make a small change to your player name, for example add one normal latin character to the end of it. Now i'd like to know, with the newly edited version of the player name, if that character in the middle still does that changing to the cyrillic character - or does that only happen on the old version of the player.
I did what you said and it made no difference but after trying several combinations I think I got it: š and ž can change to љ and ћ, their capitals too, but ONLY if they are positioned BEFORE the other high characters in the player name (before the ^E is inserted) because they exist in Latin 1 codepage. And the "solution" is to edit the ply filename and put the ^E at the beginning. After that all is well.
yes but who said nk has had any real improvement physicswise over 0.99 where u could drive the wr with your car upside down? not to mention the fake arbs and cambers? the fact the 2 physics betatesters left over half a year ago doesnt add any confidence nkpro will behave any better. of coz for the harcore fans its enuff if it moves like 0.99
Thx for the P10 patch, nice that official polish translation is finally included However, i have found some bugs in it, how can i help with sorting them out? Should i contact author of the original translation or post/send an improved version of polish.txt file?
To everyone else who posted here and i haven't replied yet : thanks, for your tests and comments. I will carefully check out every post since the P10 post, on the way to P11...
That's because your messages under the F-keys still have the ^ color code, wich doesnt work anymore. Just delete and redo them with the new color picker.