How much do you think realistic engine and suspension damage will change the face of LFS?
At the moment, we all know that it's advantageous to floor it up through the gears and over-rev down changing. Likewise, we all hammer over the curbs at the likes of Fern Bay because we can, knowing it wont have an adverse effect on our car.
My thoughts are that when realistic engine & suspension damage are implemented,there'll be a revolution driving behavior (especially online). A 'drive it like you own it' mentality will be forced on everyone. One false down-change may end your race, and hitting that chicane like you used will bend your steering like it should.
Everyone will be forced to drive with some of the same fears and cautions of racers in the real world. I can't wait for the day.
NB - this topic isn't about development time-lines or such things, so please don't turn it in to one.
At the moment, we all know that it's advantageous to floor it up through the gears and over-rev down changing. Likewise, we all hammer over the curbs at the likes of Fern Bay because we can, knowing it wont have an adverse effect on our car.
My thoughts are that when realistic engine & suspension damage are implemented,there'll be a revolution driving behavior (especially online). A 'drive it like you own it' mentality will be forced on everyone. One false down-change may end your race, and hitting that chicane like you used will bend your steering like it should.
Everyone will be forced to drive with some of the same fears and cautions of racers in the real world. I can't wait for the day.
NB - this topic isn't about development time-lines or such things, so please don't turn it in to one.