I made a new d3d8.dll with alternative Analog Gauges for LFS.
Remember the state of this Tool is Alpha. When every Function is like me want to, it will be released.
On that place thanks the testers.
*To Start*
- if you are new to this tool first download ver 0.12 and then the 0.17.
- if you just have 0.12 you only have to download 0.17.
- make a backup of an existing d3d8.dll
- extract the Archive to your LFS Folder
- start LFS like this target in your Link "C:\GAMES\LFS X\LFS.exe" /insim=29999
*Update 0.17*
- OK....I think one of the last Alpha Updates.
- You can set the direction Value to let the gauges change there dimension with values. F.e. RPM as digital lights. But there have to be covered. I put an example in the zip (bad graphic, I know )
#direction
# 0 = left
# 1 = right
# 2 = digital
# 3 = digital & left
# 4 = digital & right
# 5 = width left
# 6 = width right
# 7 = height up
# 8 = height down
- I fixed the TCP Connection so it will be stable.
*Update 0.16*
- Gear and speed could be shown as text. (Values for position, font, size, color).
- STRG+END load Values of the current car,for easier editing gauges.ini
- I add an example for BF1. There you can look in the gauges.ini how to manage.
- the font for example have to be unpack in windows\fonts - folder.
*Update 0.15*
- just unpack to LFS Folder if you have 0.12 installed.
- Add Value to set speed digital. Edit the following line in gauges.ini
direction=2
Then there have to be this line in gauges.ini.
[FONT]
POS_X=300.0
POS_Y=400.0
FONTSIZE=40
If direction = 0 or 1 there´s no need for the FONT section.
First only font Arial and color = white. I have some problems with that.
*Update 0.14*
- Bugfixing. No need to press strg to move gauges.
- just unpack to LFS Folder if you have 0.12 installed.
*Update 0.13*
- Now we use a TCP Connection on Port 29999 and UDP on Port 30000.
- No need to set values in cfg.txt. See new Instructions above.
- with strg (ctrl) + pos1 (home) you can store the position values of the car.
*Update 0.12*[/B]
- New parameter ValueAsPercentage in gauges.ini. Only for position values.
- One Folder for each car. So you can put in different gauges for the cars. Gauges change automatic when changing car in LFS
- cleaned this post
*Update 0.11*
- Now you can cycle between 5 different Gauges in LFS. Press the ALT Key to cycle.
- There have to be at least the gauges.ini in each folder. If not LFS will crash.
*Update 0.10*
- Values for position are in pixel now. Need to do this cause of problems with different resolutions.
- Moved the Geargauge behind the backround.
*Update 0.09*
- Now you can choose if gauges are visible or if only the needles are visible. If you want to make a backround with all gauges within.
The only new Files are d3d8.dll and the gauges.ini. No need to overwrite everything else.
See AnaGauges.doc and Readme AnaGauges.txt for further information
Big thanks to
http://bloom.hsw.hu Bloom for the art!
http://www.mikoweb.eu Michael Koch for his proxxy.dll and his help
Racer_S for his SourceCode of driftggauges
screama for his nice graphics.
Remember the state of this Tool is Alpha. When every Function is like me want to, it will be released.
On that place thanks the testers.
*To Start*
- if you are new to this tool first download ver 0.12 and then the 0.17.
- if you just have 0.12 you only have to download 0.17.
- make a backup of an existing d3d8.dll
- extract the Archive to your LFS Folder
- start LFS like this target in your Link "C:\GAMES\LFS X\LFS.exe" /insim=29999
*Update 0.17*
- OK....I think one of the last Alpha Updates.
- You can set the direction Value to let the gauges change there dimension with values. F.e. RPM as digital lights. But there have to be covered. I put an example in the zip (bad graphic, I know )
#direction
# 0 = left
# 1 = right
# 2 = digital
# 3 = digital & left
# 4 = digital & right
# 5 = width left
# 6 = width right
# 7 = height up
# 8 = height down
- I fixed the TCP Connection so it will be stable.
*Update 0.16*
- Gear and speed could be shown as text. (Values for position, font, size, color).
- STRG+END load Values of the current car,for easier editing gauges.ini
- I add an example for BF1. There you can look in the gauges.ini how to manage.
- the font for example have to be unpack in windows\fonts - folder.
*Update 0.15*
- just unpack to LFS Folder if you have 0.12 installed.
- Add Value to set speed digital. Edit the following line in gauges.ini
direction=2
Then there have to be this line in gauges.ini.
[FONT]
POS_X=300.0
POS_Y=400.0
FONTSIZE=40
If direction = 0 or 1 there´s no need for the FONT section.
First only font Arial and color = white. I have some problems with that.
*Update 0.14*
- Bugfixing. No need to press strg to move gauges.
- just unpack to LFS Folder if you have 0.12 installed.
*Update 0.13*
- Now we use a TCP Connection on Port 29999 and UDP on Port 30000.
- No need to set values in cfg.txt. See new Instructions above.
- with strg (ctrl) + pos1 (home) you can store the position values of the car.
*Update 0.12*[/B]
- New parameter ValueAsPercentage in gauges.ini. Only for position values.
- One Folder for each car. So you can put in different gauges for the cars. Gauges change automatic when changing car in LFS
- cleaned this post
*Update 0.11*
- Now you can cycle between 5 different Gauges in LFS. Press the ALT Key to cycle.
- There have to be at least the gauges.ini in each folder. If not LFS will crash.
*Update 0.10*
- Values for position are in pixel now. Need to do this cause of problems with different resolutions.
- Moved the Geargauge behind the backround.
*Update 0.09*
- Now you can choose if gauges are visible or if only the needles are visible. If you want to make a backround with all gauges within.
The only new Files are d3d8.dll and the gauges.ini. No need to overwrite everything else.
See AnaGauges.doc and Readme AnaGauges.txt for further information
Big thanks to
http://bloom.hsw.hu Bloom for the art!
http://www.mikoweb.eu Michael Koch for his proxxy.dll and his help
Racer_S for his SourceCode of driftggauges
screama for his nice graphics.