I'm a driver from the spanish league mentionated in this thread and I can say for sure that 40% is not real data
We're running several divisions every monday where you can find from the most skilled drivers (1st div) where almost 95% of the racers finish the race, to the slowest drivers (lower divisions but still drivers... you know) where there a lot more of accidents and hits between cars since they tend to make mistakes more often
In a lot of real competitions there are many hits between cars (just take a look at the WTCC) and most of them are just scratches, but in lfs half of the hits is the last hit you've made in that race
I mean... you softly hit someone in the rear bump and there's a big chance your car will spin, and if you hit someone (again very softly) in the middle of a curve you're almost done for because your car may fly or almost making a 90º turn and directly going against the nearest wall (just to fly again out of the track :P)
Of course I agree with Becky we need to educate our drivers, that's why we have several divisions and even a "noob" one where the new players can take a first aproach to the competition and learn how to behave in track. Anyways that's not an answer to our problem, the bugs are still there and make the game look very very unrealistic when they happen (more or less often) and we really think that it should be on the top of the bugs to fix list
We're running several divisions every monday where you can find from the most skilled drivers (1st div) where almost 95% of the racers finish the race, to the slowest drivers (lower divisions but still drivers... you know) where there a lot more of accidents and hits between cars since they tend to make mistakes more often
In a lot of real competitions there are many hits between cars (just take a look at the WTCC) and most of them are just scratches, but in lfs half of the hits is the last hit you've made in that race
I mean... you softly hit someone in the rear bump and there's a big chance your car will spin, and if you hit someone (again very softly) in the middle of a curve you're almost done for because your car may fly or almost making a 90º turn and directly going against the nearest wall (just to fly again out of the track :P)
Of course I agree with Becky we need to educate our drivers, that's why we have several divisions and even a "noob" one where the new players can take a first aproach to the competition and learn how to behave in track. Anyways that's not an answer to our problem, the bugs are still there and make the game look very very unrealistic when they happen (more or less often) and we really think that it should be on the top of the bugs to fix list