I'd still argue that regardless of the time they can do the XRG is still considerably faster in a straight line, and for that reason alone it makes it so simple to overtake the XFG, theres no skill or technique required and its undefendable unless you cheat by weaving round like a loser.
The XFG has to do something in order to get past the XRG, and the passing will only take place in the infield section of this track which assumes that the XFG is able to close the gap the XRG has created by being considerably faster on the boringly long straight, which is 90% of the oval, (it basically misses out 1 corner
http://www.mercuryracingteam.c ... p?venue=KY&config=KY1) and the HLVC times for these 2 cars are:
XFG: 56.960
XRG: 54.960
So basically the XRG has about 1.5sec gain (being generous to counter any loss/gain in accelerating and braking between the 2 cars) in a straight line section of the track over the XFG! If you can re-coup that in the rest of the track then as soon as the in-field is finished you've lost them all over again.
An XFG in a field of XRG's stands no chance, you'd be passed by 1 or 2 if they were close enough (ie 1.5sec behind you!!) but you'd never get past them by the end of the infield section, so you couldnt start that lap the same way you did the previous lap, meaning you have no chance of expecting to gain on them in future laps if what they make in the straight is more than you make in the infield.
In comparison to a track like Blackwood where in a race the XRG is still the faster car despite being slower on the hotlap (its gain down the straights and careful defensive driving helps it) you have a scrap between those 2 cars there, your not relying on someone to make a big enough mistake that you can gain a place from them, you want to be racing with them.
Its like holding the race at SO2 (sprint 1) and expecting the XRG's to be able to put up a fight against the XFG's, its an unfair fight and expecting anything different is just stupid. It doesnt make it a wrong decision to have a race there, it just makes it pointless to offer an uncompetitive car, and that was the whole point of this thread.
Personally i'd rather the multiple car rounds were balanced, whether thats done by a form of car balancing with weight & power restrictions or its done by using tracks that allow the cars to race fairly and evenly without arguements over unfair penalties (balancing) being put on a car.
It wouldnt bother me if it stayed as originally planned and everyone ran the XRG, though i'd prefer it XFG only or balanced. But
that its being explored as a posibilty to level it out and make it more interesting, more open minded than saying 'take it or leave it' on an issue which doesnt penalise anyone leaving it how it is but actually makes the racing more interesting.