strange that it doesnt work...
try some lower setting at a lower res, maybe your card/driver combo doesnt support the selected kind of AA at this insane res.
Try 4x/4x, should always work.
Or try some tweaked drivers, they work always
(tweaksrus.com)
Indeed that might be it. My 9800 Radeon only supports up to 1600x1200 when I have 4x FSAA enabled. When you say the screen had FSAA on when you were in game but not when you took the screenshot, you might just not have seen the pixels due to the insane high resolution. Try 1600x1200 resolution, that might fix the problem.
When I enable FSAA and go back to LFS in fullscreen, it doesnt get applied either. However, when I switch to window and back with SHIFT F4, it does get applied. Maybe that works for you?
Appears you are correct here. AA doesn't get applied at 2048x1536, but it does at 1600x1200. You just ccan't tell the difference on 99% of objects in game.
That isn't me in the shot. I believe it is poolek or szyscek.
I think the angle and whole scene is pretty good, but the fact that the cars are so blurred and the scene is rather bright (just lots of contrast), it doesn't seem photo-realistic to me in a way.
If you have a dark/low-light day, then the cars would be blurry without flash.
If you have a bright day and want to make things blurred, the end photos end up looking 'masked' with black on it (like as if you put a black trash bag over the lense but could still see through depending on how transparent the bag is). Basically not a lot of light is exposed if cars were to be blurry, and there is big variations in light and dark in this... probably from the contrast.
If you didn't want 'photo-realistic' in mind, then I suppose it is just an action shot, which you did just fine
Ah, constructive criticism, I like it. I tried to make it a realistic looking picture but the blur is overdone. My goal was to make a photorealistic pic, and this second one was maybe better than the first one. I'll make another one with less blur and better sharpness and see what comes out
Actually, when I think of summer and hot roads, I never saw any reflection on them... It just looked wet at a specific distance, but there was nothing reflected...
wow.. ya that road reflection looks great! (not real) but a very nice effect, wonder if i can find a good picture on google
guess not
anways, it should be at the very edge of where the road drops off to where you cant see it anymore, you have the idea, but it should be only near the very edge (usually you only see the refletion of the sky though, so it should be bright and almost sky like looking)
When i was adding the reflection i saw that, was trying to rub it out when i relised it was just a suface change, cos its in the original pic without the reflection