The online racing simulator
Quote from sinbad :I guess they'll reset all of the hotlap charts for Blackwood and South City, and everywhere else if the laptimes will be slower in general. If the new patch laptimes are quicker then they might leave the charts alone and just let people beat the old times?

Aren't all hotlaps reset when there are physics changes? It's not because the laps times would be slower or faster, it's because the hotlap replays have to be compatible with the latest version.
Quote from geeman1 :Aren't all hotlaps reset when there are physics changes? It's not because the laps times would be slower or faster, it's because the hotlap replays have to be compatible with the latest version.

Usually yes, but they did not when clutch pack preload was introduced.
Quote from JTbo :Usually yes, but they did not when clutch pack preload was introduced.

That was a bit different, since most hotlap replays still worked. They only OOSsed if the driver did a reset. With patch Y, probably none of the hotlap replays are compatible.
Quote from _--NZ--_[HUN] :That's nothing new, it's there in patch X too.

And patch W, V, U, T, S, Q, P, and L as far as I can remember....
Quote from mrodgers :And patch W, V, U, T, S, Q, P, and L as far as I can remember....

Yeah, it looks like that in every S2 version just normally it's hidden by the wheel so maybe that's why people didn't see it.
what is it?
Not Sure
I asked myself the same question when I was trying to update the XFG interior. It's some kind of light indicator for something... Maybe it tells you which doors are open?
Quote from Electrik Kar :Maybe it tells you which doors are open?

That's my guess. At least we don't have to listen to "Bing! Your door is ajar. Bing! your door is ajar" while we race
I would be worried if my door suddenly turned into a jar in the middle of a race! Not funny? ok I will go and sit in the corner again.
Quote from mrodgers :That's my guess. At least we don't have to listen to "Bing! Your door is ajar. Bing! your door is ajar" while we race

Wait.. why is your door opening when you race? You might need to fix that, it's a safety hazard. (For me. I don't want you're doors to literally blow off when we race :tilt

Quote from ATC Quicksilver :I would be worried if my door suddenly turned into a jar in the middle of a race! Not funny? ok I will go and sit in the corner again.

lawl.
I think I figured out what the difference is with the skid sound.. it's now being put through the doppler routine. Hope horn sounds are as well!
I've found two new strings in the Translation Viewer:

3h_ddistrfr Downforce distribution : %.1f F %.1f R
3h_rdistrfr Roll stiffness distribution : %.1f F %.1f R
Where are you people getting this "translation file" that you are posting all the references from?
ajar




not a car door







BING:








That's right, I'm practicing for google images sharads this christmas.
Quote from SamH :I think I figured out what the difference is with the skid sound.. it's now being put through the doppler routine. Hope horn sounds are as well!

I noticed some difference too, but I thought it was just my imagination. Actually... sounds a bit like DaveWS's tyre sounds? Choices 1) co-operation with DaveWS continues 2) DoN used 3rd party mods in the video which is stupid, because it's supposed to be official promo, so it should only include the official stuff.
Quote :sounds a bit like DaveWS's tyre sounds?

Yeah, that's what my skids sound like, and I'm using Dave's skid sounds (better than default imo). Maybe they'll be included in the new patch, unless there are copyright issues.
These lines from the language file ARE NEW:

3h_tip_rtcg Release the throttle when changing gear to avoid overheating the clutch
3h_transmis Transmission
3h_box_hpat H-pattern gearbox
3h_box_bike motorbike gearbox
3h_box_sequ sequential gearbox
3h_box_seqi sequential gearbox with ignition cut <-- (ignition cut, that means throttle cut?)
3h_box_semi paddle shift gearbox
3h_seq_hpat sequential operation of H-pattern gearbox
3h_thisnost This car does not have a starter motor


Best news: brake help (and auto clutch of course) are there, but auto blip and cut ARE MISSING! :woohoo:

Incase the names names haven't changed to something weird, I'm 100% sure because I just checked. Btw it's going to be stupid if keyboard/mouse users don't have to do manual cutting, at least so far if keyboard is chosen as a controller, those have been always turned on and the options in the player menu have been invisible...

These were already mentioned tough, in a way or another there's going to be "show racing line"... the question is whether it means only showing the line AI's using:

3h_noraceln racing line display is not available
3h_showline 4 - show racing line


These are also new because I double checked it from the patch X language file.
Quote from deggis :These lines from the language file ARE NEW:

3h_tip_rtcg Release the throttle when changing gear to avoid overheating the clutch
3h_transmis Transmission
3h_box_hpat H-pattern gearbox
3h_box_bike motorbike gearbox
3h_box_sequ sequential gearbox
3h_box_seqi sequential gearbox with ignition cut <-- (ignition cut, that means throttle cut?)
3h_box_semi paddle shift gearbox
3h_seq_hpat sequential operation of H-pattern gearbox
3h_thisnost This car does not have a starter motor


Best news: brake help (and auto clutch of course) are there, but auto blip and cut ARE MISSING! :woohoo:

Incase the names names haven't changed to something weird, I'm 100% sure because I just checked. Btw it's going to be stupid if keyboard/mouse users don't have to do manual cutting, at least so far if keyboard is chosen as a controller, those have been always turned on and the options in the player menu have been invisible...

These were already mentioned tough, in a way or another there's going to be "show racing line"... the question is whether it means only showing the line AI's using:

3h_noraceln racing line display is not available
3h_showline 4 - show racing line


These are also new because I double checked it from the patch X language file.

and these I think:

3h_ddistrfr Downforce distribution : %.1f F %.1f R
3h_rdistrfr Roll stiffness distribution : %.1f F %.1f R
Quote from _--NZ--_[HUN] :3h_ddistrfr Downforce distribution : %.1f F %.1f R
3h_rdistrfr Roll stiffness distribution : %.1f F %.1f R

Cool. Seem that analysis like VHPA gives you is slowly appearing in LFS.

Post spotted changes in Video!
(184 posts, started )
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