The online racing simulator
Quote from subhumanspunk :he wasn't calling scawen a noob.. it was just a bad case of mis-punctuation or lack of it he meant to say...

"You all are noobs, Scawen won't allow unlimited rpm and invincible clutch for drifters. If you can't drift with these changes, just stop drifting. I drift often and I'm able to drift with these changes so I wont stop drifting on pro drifting servers! The only thing I hate is that the tires overheat too fast but I have to deal with it!"

Yep thats right thats what it should say!

Oh and when i race these changes makes the races more realistic
and bring more challenge!
So f*** these noobs who hate these changes cuz Scawen will keep em for the patch Y!
btw drifting is 150% more fun with these changes.and races are 200% more fun with these changes!
Quote from Cash_FLow :Yep thats right thats what it should say!

Oh and when i race these changes makes the races more realistic
and bring more challenge!
So f*** these noobs who hate these changes cuz Scawen will keep em for the patch Y!
btw drifting is 150% more fun with these changes.and races are 200% more fun with these changes!

f

that would be 5usd for a proper translation jp xD
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(Cash_FLow) DELETED by Cash_FLow
Quote from Cash_FLow : no way btw ty for this u save my a**!

yw =] i consider myself the firefighter for all the flames in posts lol or something like that
I haven't tried the new patch yet. Is drifting more difficult? Also, a pretty big chunk of people who play LFS like to drift, even if they race as well. When I first got S2 I only drifted, but now I race about the same amount. When racers say that drifters are bad for LFS they fail to realize that like me, they are potential racers. At what point can the devs implement changes for both racers and drifters? When drifters make up 50% of licensed drivers? 40%? A lot of people drift here and should get some consideration.
Quote from ImportFantasy :I agree with niko.No car EVER goes to 9000 redline!
*snip*
LFS is a SIMULATOR not an ARCADE GAME.Therefore,everything should be as realistic as possible *snip*

Stock Honda S2000? Plenty of modified engines for track use rev 9k or more, especially the smaller displacement ones.
Quote from Moonclaw :Stock Honda S2000?

True, I was thinking of that too.

But then, we don't have a Honda S2000 in LFS. Or any equivalent road car.
Quote from Evilvan911 :
Removing/add the CT clutch heater
Removing/add the Rpm limiter to X (like the patch X) : cause we cannot goin more than 7500 rpm

Having a rev limit is realistic and nearly all modern road cars have one, and if your hitting it routinely you need to rethink something. The clutch temperature meter should be removed from patch Y onwards online IMO, we've seen that it's simulated we don't need little bars to tell us.

Quote :
Second idea: About demo peoples. we all know its a good move for Lfs to remplace the XRT from demo for the new FBM but a lot of peoples will leave all lfs. cause they's cannot drift anymore thier prefered drift car. but my idea about this. its maybe possible from lfs staff to made a special Licence for demo users to buy a Mini Licence for only XRT mean exemple pay like 10-15$ usd and they's can have only the function to use XRT

LFS is an 'Online Racing Simulator' selling a drift package would only result in anger when new users can't accept the fact that LFS is designed to cater for racers.
Quote from flymike91 :I haven't tried the new patch yet. Is drifting more difficult?

Not at all you just need to tweak your sets a lil bit and it go like a charm!
Quote from Moonclaw :Stock Honda S2000? Plenty of modified engines for track use rev 9k or more, especially the smaller displacement ones.

Yeah but what im saying is,on LFS,the cars shouldn't rev up to about to 10000 rpm in a small car like the XFG.
Quote from ImportFantasy :I agree with niko.No car EVER goes to 9000 redline!Scawen made the game more realistic and added and changed some things.Those small changes can make big differences.LFS is a SIMULATOR not an ARCADE GAME.Therefore,everything should be as realistic as possible which was what Scawen,Victor,and Eric did.

Nissan Skyline R34 ? There are some vids there where the RB26DETT goes to the 10k RPM.

Nevermind, didn't saw your post
Quote from ajp71 :The clutch temperature meter should be removed from patch Y onwards online IMO, we've seen that it's simulated we don't need little bars to tell us.

This is one of those things we can argue forever, but i'd prefer keeping the tyre and clutch temp meters, since we lack other clues that would be there IRL. Especially thinking new players here, it would be hard for the newbies to learn to save the tires/clutch without those meters.
Quote from Evilvan911 :First idea: an option for the dedicated

Removing/add the CT clutch heater
Removing/add the Rpm limiter to X (like the patch X) : cause we cannot goin more than 7500 rpm

i know the game aren't made for a drift-simulator i agree to this. but a lot of peoples from LFS drift, and we can't hide it same as we race. and i'm sure to bring this dedicated options all peoples will goin better mood with new patch.

Second idea: About demo peoples. we all know its a good move for Lfs to remplace the XRT from demo for the new FBM but a lot of peoples will leave all lfs. cause they's cannot drift anymore thier prefered drift car. but my idea about this. its maybe possible from lfs staff to made a special Licence for demo users to buy a Mini Licence for only XRT mean exemple pay like 10-15$ usd and they's can have only the function to use XRT

that's my 2 ideas. i hope to seen it from LFS one day
thanks..

-1 for the first suggestion.

+ 1 for the second question. I like the idea how they could pay a little amount to beeing able using the XRT aswell. But on the other hand it could make trouble, when demo users have 4 cars might start thinking it`s good enough for them, they don`t need more, and therfor they would not buy a lisence.
It could work both ways
A definite -1 for the first option. Damage is here to stay, get used to it.

I don't see the point in the second option though. As I said before, demo users are using just as much of the Master Server as licensed users, yet they pay nothing. Drifters favour the XRT so they really have very little need to upgrade to S2 - ever. Meaning they keep using that free server forever.

Now they either buy the full product and contribute to the server upkeep, or they get nothing.
Quote from LFSn00b :LFS is purely made for racing, drifting is just a side effect of the physics.

i fail to see how it's a side effect of the physics... you're saying that in real life, drifting is a side effect of the law of physics?? O.o... if lfs is wants the cars to drive realistically of course people are gonna try to drift it, it's no side effect... yes lfs is made for the sole purpose of being a racing sim, but scawen is trying to make the physics as real as possible, unless he makes it so that drifting is physically impossible... now that wouldn't be realistic at all would it? so unless you can explain exactly how drifting is a side effect of physics in real life then i don't think you can claim what you say
#40 - Woz
Quote from subhumanspunk :i fail to see how it's a side effect of the physics... you're saying that in real life, drifting is a side effect of the law of physics?? O.o... if lfs is wants the cars to drive realistically of course people are gonna try to drift it, it's no side effect... yes lfs is made for the sole purpose of being a racing sim, but scawen is trying to make the physics as real as possible, unless he makes it so that drifting is physically impossible... now that wouldn't be realistic at all would it? so unless you can explain exactly how drifting is a side effect of physics in real life then i don't think you can claim what you say

sigh.. NOBODY is saying you can't drift in LFS.

What everyone is saying is STOP THE F**KING constant stream of crap requests to change the sim, cars, tracks, remove tyre wear, harder tyres, remove clutch temp etc for drifters BECAUSE LFS is focused on racing.

Stop with the drifting is racing BS while we are at it as well. It is NOT. It is a sport but it is NOT racing. A sport is not racing when you are judged on style. A sport is racing when the ONLY thing that matters is who crosses the finish line first.

To put that in another setting, say winter sports...

Racing is downhill ski racing. (Timed)
Drifting is a halfpipe comp. (Judged)

Or move it to ice...

Racing is speed skating. (Timed)
Drifting is figure skating. (Judged)

Is a Halfpipe comp or figure skating a race? NO. Both take a lot of ski but it is NOT racing.

I started a poll to see if adding a car that was setup for drifter that allowed big steering lock etc would stop the fights but no. Drifters were voting no and then saying it was not needed if all the cars in LFS were changed as they wanted.

None of you appear to get it...JUST STOP FFS.

ok atleast make the redline bounce like in a real car and not make that stupid NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN sound when at 8900RPM
Quote from Woz :sigh.. NOBODY is saying you can't drift in LFS.

What everyone is saying is STOP THE F**KING constant stream of crap requests to change the sim, cars, tracks, remove tyre wear, harder tyres, remove clutch temp etc for drifters BECAUSE LFS is focused on racing.

Stop with the drifting is racing BS while we are at it as well. It is NOT. It is a sport but it is NOT racing. A sport is not racing when you are judged on style. A sport is racing when the ONLY thing that matters is who crosses the finish line first.

To put that in another setting, say winter sports...

Racing is downhill ski racing. (Timed)
Drifting is a halfpipe comp. (Judged)

Or move it to ice...

Racing is speed skating. (Timed)
Drifting is figure skating. (Judged)

Is a Halfpipe comp or figure skating a race? NO. Both take a lot of ski but it is NOT racing.

I started a poll to see if adding a car that was setup for drifter that allowed big steering lock etc would stop the fights but no. Drifters were voting no and then saying it was not needed if all the cars in LFS were changed as they wanted.

None of you appear to get it...JUST STOP FFS.


erm... to let you know i wasnt complaining about anything... i was just asking him to explain how drifting is a side effect of the lfs physics lol... i actually like the list of cars and tracks and im not for increasing the maximum lock or adding an extra drift car... i understand fully that this is a racing sim first, you woulda known that if you read my other posts i was just merely asking how its a side effect which doesn't make any sense at all... and i never said drifting is racing xD they're totally different... i do both but i mainly drift instead of race
Quote from ImportFantasy :Yeah but what im saying is,on LFS,the cars shouldn't rev up to about to 10000 rpm in a small car like the XFG.

people when racing the old fiat 128 used to run them to 9000 rpm on standard crank, rods and pistons, mid '80s FWD toyota corrolla gti had a 7800 red line and it would hang together at hight revs, the 2lt starion turbo run by colin blower used to run its standard crank and rod engine to 9000 once the balancer shafts had been removed and he once admitted to hitting 12,000 when involved in a close race.

if we want to be really picky, we could bring up the honda s600 which was similar in concept to the mg midget, it produced peak power at 9500 rpm and redlined at 10,000 rpm and that was produced in 1964, even the s800 successor used to rev to 8,500 rpm
Im not being picky about this.Ok you proved to me that a car LIKE the XFG can rev up to 10000 rpm.All im saying is,the rev limiters can stay as they are now.
Quote from tinvek :...

All the cars you mentioned there have very small engine capacities in a selection of funny engines, most of which would have been built as full race engines supposedly with standard bits in them, like they're ever checked. I don't believe that standard conrods would still be attached to the pistons at 12000 rpm in that Starion for starters. A typical lightly modified road engine that hadn't been rebuilt from block up as a racing engine with racing components will be much more like the current cars in LFS.
i like this patch ( drifting ) super.. why u wanna take it off. ? because got no skill on shifting or smthing

everything ok fro me
#47 - ciph
Ok fine alot people here pissed me now off, who the hell says drifting is no Sport? Show me the OFFICAL line where it 100% says "Drifting is no Sport", and no Sport is not who crosses first the line, then football would be unfair due all the Lines. A Sport is where u can win and loose - thats Sport (Not Ahtletic). And i have something to say about those people who keep whining for better drift features, if you have a car then you have it until you are uber rich to buy a good engine and all standarts for the Drifting scene. You can drift almost with every car you drive in real life if you are good. If you can drive a car seriously good then you should know what really matters about a good Racing Simulator. Another thing: Racing doesnt automaticaly means you have to cross the line first its about Timing, Drifting is also about Timing too!

Now seriously stop whining about such shit im sick of it i read it everyday i usually dont reply to such stuff but this time you got me on a high level of madness
#48 - Woz
Quote from ciph :Another thing: Racing doesnt automaticaly means you have to cross the line first its about Timing, Drifting is also about Timing too!

OMG lol

Drifting is a sport and it is also a motor sport. Everyone here agrees that BTW. It is not a race though.

Now to correct you. In racing the ONLY thing that matters is who crossed the line first. NOTHING ELSE, apart from rules infringments, will change the result. 1st place is ALWAYS the first to cross the line.

In fact none of the follow matter in a race, just to help clear things up for you...

- Timing
- Fastest lap
- Driving style
- If you drift
- How much smoke you make
ciph. There isn`t a single sensible poster in here that says "drifting isn`t a sport"

It is definitely a sport, with motors. It`s a motorsport, no question or arguments about that at all. Most of the problem is down to the racing terminology.

A race is only ever down to whichever of the participants crosses the finish line first. There are no points for style, angle of drift, the lifestyle you lead, or anything else. Only your finishing place.

Drifting may award token points for your finishing place but in general it`s more about style, skill at holding big-ass angles, touching the apex and perfectly resolving the drift at the ends of corners than it is about finish order, therefore it is not a race.

This is where a lot of the arguments come from, when someone says "drifting is racing" which it most definitely is not. Drifting is unarguably a popular motorsport, but it certainly is not a race.
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