LOL, nice thread!
Now in my humble opinion, and from what i read in books and see on telly, cornering properly is all about getting the correct slip angle in any given corner (yea drifting, slightly). And naturaly until now, it was best achieved with locked diff, and it was easyest to drive. Fast that is. And it still is, but at the cost of huge tire overheating. And since we are doing the MOE, we get to play with setups really hard. So after Y patch, at same driving style, our setup had to be completely remade, as it was undrivable. And we have both locked diff, and clutch pack atm, giving roughly same lap time. And same tire burn. The thing with new patch is that driving has become harder, so setups are gonna have to be made with precision to work properly. And they require mroe delicate driving in order to keep tires last. Now correct me if im wrong, but imo devs have made this patch for sprint racing, as all of given tires atm cant preform as they did before. And that really pisses me off, because i have to go slower than im used to. I wanna go fastr, damnit lol.
So back on topic, it was same before; use clutch pack and you get; faster,more difficult lap times, if you have low coast setting and high lock ; and vice versa. Thats why high coast setting is understeery so it makes you feels in more control, while going slower, just like in your normal day car, where they are all setup to understeer like a pig. So now youwe got the choice: have fun with control at the back, or pwn with adrenaline slip angle at the podium. Either way, all shall have fun. And if you do know of what setting exactly tehy are using irl, and if they can be compared to any car here in LFS, please, i wanna see it.
But never the less, moe 24 hr race is coming, we will get huge amount of info there, so i can tell you whats best option then. So will some other teams, if they choose to be bothered.