The online racing simulator
Whoops, I spoke too soon. V8 engine! Happy happy happy happy happy! 1UZ-FE, 2UZ-FE, Judd V8 engines, and of course my narrow american mind had to try a chevy engine!


Get it working for all the cars and you can count on a donation from me. All be it not huge, I can try! If everyone pitched in a few cents you might be able to get S3 for free!


*edit- shift+A and liter plus a few creative value changes can make any engine on the planet!
I'll donate a bit when it at least has all the options of the old tweak.

Differences remaining:

Tire width/dimensions
Tire Type
Turbo pressure
Power Band stuck below 7000rpm
If we will be stuck with the demo cars we need to adjust # of gears

Just to name a few...
Wonder if one could use this in an online server. Hmm, 450bhp rallycross cars, anyone? I mean, come on, it probably won't be until S3 that the devs will create proper rallycrossing cars. It's fine if it won't though...

EDIT: When loading a preset the engine size is "reset" to 0. Me did something wrong or is this really a bug?


My LFS is UNLOCKED!!! :bananadea
no 5cylinders on lfstune !!!!!!!!!:sadbanana
Quote from wygiuxx :i still have error like this: rune time error '13' type mismach

when do you get that?
I can't edit rims!?
Quote from Byku :Got it in English?

Thx :bowdown:
Zapomnialem że trzeba zminic illepall
Quote from Amynue :Thx :bowdown:
Zapomnialem że trzeba zminic illepall

Zaden problem (no problem).
Is it supposed to put a limit on the engine size and cylinders? I can change the engine type but when I put the amount of cylinders it only goes as far as 6, and the same with engine size (maxes at different for different cars, XRG only goes to 2L )...

Nce work Ciph
Can somebody please please please please PLEASE! Post the values for the rim editor, i need to know how to make some Mickey Thompson slicks for my XRT, Oh if your having troubles modding the XRT Turbo, just take the XRG and select the turbo option
thx for XFG V6!
a lot of fun with this prog
busted!!!!!
:bananadea:bananadea:bananadea:bananadea:bananadea

did he delete his post?
Nope, he didn't delete his post, I did. And I fried his ass while I was at it, too
lol ok thank u
Update (2.1):
- Added S1 Support
- Fixed "Incorrect Version, patch '0' required."
- Fixed License Check, all languages are now supported.
- Added an error handler. As soon an error happens you can report me the Data to fix it.
- Settings.ini is now self extracting to the directory where LFS-Tune got started.

Edit: Before i forget it, i have now a bit more time to do stuff. So if you have anything on your mind let me know. But that doesnt mean i cant be busy since im working on my own Chat networking Protocol which isnt that easy too.
Oo tnx, but it's turns off when i try to edit something.
Nice update... but im getting the same error as stated above.....

I can use the program once, but as soon as i try to go back to the program i get a windows error forcing me to close the program.



Edit:

just got error....

"Error inside 'writecarmemory', please report this in forums"
Quote from ciph :
Edit: Before i forget it, i have now a bit more time to do stuff. So if you have anything on your mind let me know.

Weight
Engine position
Tire sizes
and slickmod-like tire unlocker if you can.

Track width and suspension type would be cool if you've found them...
Quote from theycallmeebryan :Nice update... but im getting the same error as stated above.....

I can use the program once, but as soon as i try to go back to the program i get a windows error forcing me to close the program.



Edit:

just got error....

"Error inside 'writecarmemory', please report this in forums"

maybe try to replace the . with a , or . with a , maybe its language independent about the values
Quote from Breizh :Weight
Engine position
Tire sizes
and slickmod-like tire unlocker if you can.

Track width and suspension type would be cool if you've found them...

These would be very very nice

Keep working ciph, good job so far
#499 - wak
Quote from ciph :Update (2.1)

Thanx for the update ciph works perfectly for me. I have one request, could you please try to find the "cartype" value, so we could at least change to super tyres if not the tyres size. Because it´s a bit frustrating, when you can make more powerfull cars, but can´t keep them on the road ya know. (i mean specially the GTI and GT that are engine modable)
Thanx again for your work.
Quote from wak :Thanx for the update ciph works perfectly for me. I have one request, could you please try to find the "cartype" value, so we could at least change to super tyres if not the tyres size. Because it´s a bit frustrating, when you can make more powerfull cars, but can´t keep them on the road ya know. (i mean specially the GTI and GT that are engine modable)
Thanx again for your work.

ill take a look

Edit:
memory address removed
This thread is closed

LFS-Tune v2 Beta (Patch Y) - CANCELLED
(820 posts, closed, started )
FGED GREDG RDFGDR GSFDG