It works fine Now we need to make a cool icon for it (and different to the game executable icon). What I'm thinking is that maybe small updates would need to recompile and publish the exe again, so it would a nuisance for Victor...
A couple of suggestions:
- Possibility to sort servers using the current columns (name, track, players, demo/s1/s2).
- Possibility to filter servers similar to the in-game filtering system (by car, track, cruise, canreset, private/public, etc.)
Another small suggestion: might be a good idea to label the columns in the upper right hand for position, player name, lap time, number of laps, etc. Just thinking that if someone who isn't familiar with LFS(or racing in general) happens to be watching a race, they might not be able to figure out what's going on.
just one thing: could you make a button to deactivate the background image and only show the Racetrack? it's pretty confusing when you first have to search for the track and the cars.
Just want to report small bug. Since we ran tonight a GTR based event ( LFS Lemans League ) i decided to pop in and try how it will do. I spotted that the FXR car have the FZR body tested with both small and big cars. Other than that it feels very good and latency is very low I also have a question about the name order grid. Looking left at the names list are the position number buttons ( i can say thats buttons couse they change color when i click on them ) what is their use? It might be mentioned before but would be cool if u dont flame me from being lazy to read the threat during admining the current event.
hmm not sure what you mean by finding the track and the cars - when a track loads, it will center and scale the entire config so that it's completely in front of you.
I've been thinking about a track map toggle though and i tried it without the map, but imo that made it very confusing when you only see the path with cars on them. You don't get any sense of speed.
So I don't know if such a toggle will do any good.
Thanks for spotting that faulty car image. It's fixed here now.
I've watched the qualification of that league and realised the racers / times list could be a bit better, so i added a column to display best laptime and last laptime. And that way, when someone pits, you'll still see his qualification time, where before it would be hidden by 'in pits'.
I'll upload a new version later tonight (to the webpage, i won't be updating the exe all the time for now).
Clicking on the position buttons will display the racing lines for those racers (well roughly of course). May not be super useful, but was funny to add i thought :P
Brilliant! Thanks a lot by the way it sets my cpu under high load not a problem tho and its probably about that its flash but is there a tiny little possibility to reduce it somehow? Just asking Other than that id like to help somehow in the development of that tool Maybe i could hold your beer while you are coding it? :P
hmm don't know what that could be. I've tried the exe in several locations with all blackwood configs and that worked fine, so it's not a misspelled filename or so. And neither can it be a flash security issue. So I don't know atm.
There's always the "cheap" way to report it. At race start, put up the red lights, timed in sequence to light up, and then when a car begins to move, immediately flick the lights to green. Sure, it's a few ms behind the curve, but it's potentially better than nothing.
May be my connection issue again. I've had problems on m/player with my internet. Might be that, as I've just downloaded a fresh copy of LFS (which, happily, has cured my changing weather issue), but confirmed that my internet is up.
Got a weird thing and it may just be lag somewhere. I am connected to CTRA 3 and following it on remote. And the cars seem to fly out of every corner and i can see they are not and then the system aligns itself again. Seems some lost info, but server seems not to be lagging.
The game is more and more going its way to a complete simulation of a whole driver teammanager combination !
Maybe in the future there is the driver and his racing chief. The one is driving, the other guy is doing the setups, looking the race from TV, BirdEye and gives informations to his driver(s) by teamspeak or whatever. Both with its own monitors and own situations WOW!!!
Yeah but you don't know when to start lighting up the red lights, since the timing is not known by the remote program, and if you're just going to change the lights to green when the cars move...what's the point because the user is already seeing the cars move.