The game is simple: take a car, tune the setup for maximum grip on a flat surface, and see how hard you can make it turn in a constant radius circle.
Try to stay on the red circle at the 200m mark.
The first car in the competition is the XRG.
Post your peak G value and the time* you achieved it, along with a replay.
*accuracy of .01 seconds is preferred for ease of verification
NOTE: Changes made to the car as a result of modifications to the LFS executable are NOT ALLOWED. This includes direct modification of data in memory, either through LFSTweak or other means outside the LFS executable.
Try to stay on the red circle at the 200m mark.
The first car in the competition is the XRG.
Post your peak G value and the time* you achieved it, along with a replay.
*accuracy of .01 seconds is preferred for ease of verification
NOTE: Changes made to the car as a result of modifications to the LFS executable are NOT ALLOWED. This includes direct modification of data in memory, either through LFSTweak or other means outside the LFS executable.