Oh hell, it's one of those things, eh?
I tried it out on another PC and indeed it doesn't do this despite the installation being essentially a copy from the PC that does do it (only the player profile differs AFAIK). Further investigation showed that the PC which does it (older installation) doesn't have a .trs file for WE1R whereas the one that doesn't do it has one.
Despite this matter which my keen and restless eye has spotted only due to it being so obvious, I've included the set of files that I see accessed by LFS (.trs, .lyt and the player profile) from both PCs.
Single player -> on the entry screen change track, wait for the track to load and now select another track,
Once you have selected the new track, click on the Garage button and select a setup or go to the Car selection and change car, say select a GTR,
Click on OK (twice if needed) and if you're fast enough you're back to the entry screen while the track is still loading and bingo! You get the message.
Happens online too if you select another setup during a track change. Works with any track. FYI I'm mostly driving the GTR's (including the 'small' ones) and the single seaters.
Oh I have misunderstood then as I thought LFS was now fully unicode compliant.
OK I got it, thanks for the answer.
BTW there is a little interface annoyance since patch Y:
When you're on the main menu if you hit Esc to exit the game you are prompted for confirmation but if you click on the Exit button there is no prompt.
I sometimes click that fast and once too much that I exit the game while I only wanted to go back to the main menu.
That old bug that was reproducable at Westhill is now fixed. It could happen if you changed to a config with no trs, from a config which did have a trs and it was seen "reversed" and this could mean the rubber was on the grass. This bug combined with another bug that the rallycross calculation did in fact depend on the rubber positioning, caused that message to come up sometimes. Both bugs are now fixed, the rubber is zeroed at the right time and the rallycross calculation is no longer affected by the rubber position.
This is different and I'll have a look at that soon.
That is a deliberate change.
I understand that it is annoying if you make a mistake and end up on the credits screen.
BUT It's even more annoying how it was before, every time you clicked to exit, LFS would ask "Exit LFS?".
You feel like saying : YES!!! That's why I clicked EXIT!!! :mad:
So, it's better that you sometimes annoy yourself by your own mistake, than LFS annoying you 100% of the time. This was requested by a user, by the way and I agreed, it annoyed me too, sometimes programs are annoying when they don't just do what you want. It's not like you're going to lose some unsaved data or anything like that.
With the key it's different, it's so easy to press, it needs the confimation.
Moved some spam and off topic requests to other threads.
No off topic requests in here please, I don't have spare time to read by repeated requests that are already on my list and not related to this test patch, and to have to read through unnecessary posts. I'm trying to use the test patch thread as a reference for test patch issues.
With the exception of a couple of minor InSim and network debug message, how much value is there in running the latest dedicated server version, if the changelog doesn't indicate a change?
I try to keep with the updates on the our servers, but how much value is in it, particularly if the the clients are backward compatible? To your credit I have yet to see a dedicated server problem with the last 35 or so updates, which is great achievement, but it also raises this question.
I've noticed some troubles with some nick names which are using special characters:
Screenshot 1: how it should be and how it's displayed in patch Y
Screenshot 2: same nick name displayed in patch Y14
Screenshot 3: this nick name destroyed the whole line including "s'est déconnecté" (has disconnected)
And the screenshot 4 is showing a FXR with a TV screen on the dashboard (Patch Y14)
It's from the default TV cam, the car had stopped on the side of the track after the race.
Not sure what is the cause of that, there was no other strange glitch on screen but it vanished after switching views from TV cam to cockpit view and back to TV cam.
Wel... not that much value for you really. Usually if it's important to test the dedi I'll make a post in the hosts forum. I just upload the dedi of every test patch so at least some hosts will use it and if there is any issue with it, it should get noticed. Sometimes a change I make might just break the dedi in some unexpected way, so it's good that it is tested. But from your point of view, only update it if it is convenient or seems like a good idea.
Not really a bug. The "bug" is that the player with the corrupted name is using an old LFS and there were some characters from the Latin code page in the spaces now correctly used for lead bytes of double byte characters on the Japanese code page. This player used those characters and could fix that by using the new patch and switching to Latin before adding those characters. This kind of problem will just go away when everyone uses the new patch and corrects their names.
A related issue where the final byte in the player's name is now a lead byte of a double byte character. That lead byte has "eaten" the "^" of the "^8" which would have returned to the Latin code page after the name. It's possible to protect against this and it's on my list to see if it's easy to do, though again this kind of problem would mostly disappear when the patch goes official so it's not high priority.
Maybe you had done one of those things which can corrupt unused mirrors or dashboards. The latest one is changing to AA. Some people get this when they press ALT+TAB, or perhaps change window size in some way. Most cases are protected but sometimes the behaviour is different on different computers.
Bug reproduction request :
If anyone knows a way to reproduce corrupted mirrors or dashboards (when real dash or mirrors are switched off) then please let me know, and what graphics card you have so I can try to reproduce on ATI or NVidia. Changing AA setting to cause this has already been reported.
Start LFS. Go to any car, track. Cockpit view. Alt-tab to windows. Back to LFS. Bah, corrupted mirrors. Happens every time for me.
My card is x1950pro, drivers are official 7.12. Windows XP.
Don't use alt-tab. Instead make LFS windowed (SHIFT + F4) then you can go to other programs.
ALT + TAB can not be handled correctly and it can cause unexpected problems.
Alt Tab will corrupt the dash on my Nvidia card. although it does so only twice, first one is always yellow second one always green after that it stays black like it should.
At least theyre not pink anymore... i guess thats an improvement of some sort.
On consultation with my pc guru friend - he advised deleting the config file and restarting LFS.
This done - LFS now ran - but on changing the AA and AF to anything higher than default- the game crashed. Result would be to delete config file again.
Rolled back drivers to 169.28 - all working fine again.