I'm guessing its an X64 issue, There have been known .Net issues with X64 (Programs compiled on a NON X64 then run on a X64 machine, dont work). I will do some research and try get a friend to try it on his X64 machine. I'll let you know what I find.
Please, There is no need for huge red text. I had a friend try it on his machine(x64), and it worked fine. I'm not sure what the problem is at the moment, Although I will keep trying to find out.
[Edit] Spoke to someone else, They are fairly positive its to do with your operating system, Not with my program. I will still continue digging though.
LFS Winamp and LFS iTunes work a lot different to LFS WMP. LFS WMP is its own independent media player that uses the WMP runtime. LFS iTunes and Winamp only control your existing player from within LFS.
DieKolkrabe: Try load a playlist in Winamp then control it via LFS Winamp.
Andy King: Try restarting Winamp then loading LFS Winamp. Also make sure LFS Winamp connects to LFS InSim or else it wont even get to the part of trying to find Winamp.
Hi,
Done that I get the display in LFS, and connection says connected, all the buttons work, Play, Pause etc etc but they do not control WinAmp, seems like its not talking to WinAmp. Sorry
Not acutally sure what you can be doing wrong tbh. No one else has reported issues with LFS Winamp. I have also tested it myself using the lastest version of winamp and it works fine (See attachment).
Tbh, I'm not sure If I will ever do one. Mainly because there is no SDK for Foobar that is in C#. I would have to make all the functions myself, and lets just say. That isn't easy..
I'll have a little play with Foobar and see If I can make a SDK for it. Its not a major media player really, So there isn't much around for it(Programming wise). Like I say, I'll have a little play and let you know.
i cant get this working, i unzipped the file to a folder, then opened lfs, clicked LFS iTunes.exe and it opened my itunes but the program said Connection Status: Failed.
Sorry for bumping up this thread - the reason why its crashing (I've just had the same issue) is because there's a multiplayer admin pass set in multiplayer/start new host - just set this to blank and it will work
A little bump to this thread. I do plan on updating these programs now I have more spare time, but i'm wondering if people have any ideas as to how I should update it. I plan on rewriting the whole program and also removing the .dll as I mentioned before. Thats why if you have any features that you want added I need to know now so I can work around them, and make them as good as possible. Thank you.
i got issu with the LFS WMP. If i got a radio file it works but ingame when i go in the view of driver it says this ''InSim : first byte in packet does not match size'' (over and over and over) and the URL radio does not work at all and says the same thing?