for me is not working with x30 patch ,and probably would not work with Y . Can you fix it? or vith version 1.0 is this project death? (maybe not time for this things )
EDIT: still not working for me with x31 ,hmm and when some times works it's unplayable(from 200 fps to 1fps)
How do I Uninstall it ? because the new patches after FBM entry, are messing up with my gauges, and since there's no updating on AnaGauges, i'd like to take it off... wich i tried by deleting the files and couldn't... it doesn't show, but started to show some red message about some effect not loading... and my FF wheel stays as rock solid to turn it... even inside the car, where the FFB should be working. Don't know if this message has anything to do with AnaGauges, but it started after the patches and after i tried to remove it.
Why haven't i seen this thread before... I found out about it just one day ago. But i'm blown away by it's wickedness :P
This is serious fun man, I photoshopped whole day long to make something beautiful (guess 12 hours into it now, but still not totally finished). Had to figure some things out like the alpha channel etc, but all works perfectly now and actually It's all pretty straight-forward, but little details take forever as always.
I'll try to post my stuff tomorrow (if it's finished)
I Kinda like the big one, but no one has these in graphical working form, we need to make them ourselves!
I could make that one without much trouble, but it takes time you know and I ain't being paid :P.
The big Shiftlight will work correctly and the internal fuel gauge should work.
I recently made something up by myself, just to check out what's possible with this program. I tend to prefer fictional stuff, no known brands etc. This is where u can let your mind go crazy on ideas :P
To give an idea on time, I spent about 40 hours on this one, but that's probably because I had to figure things out first. This is my very first gauge ever and also my first graphics seen in motion. Very satisfiing, i can watch the thing move whole day long
Learned a lot on this project. Pure Photoshop only, not that vector designs are not my thing, but I have lots of experience with PS.
It's nearly finished, I still need to change the gear-dial but the supplied one doesn't look that bad. It's just that everything should be made from scratch anyway.
I primarily made this dial for the XRR, don't know why actually. Maybe because it utilizes amost every aspect of the dashboard. This makes the dash suitable for the FXR too since it's basically the same. A 300KM/H Speedo coupled with 9000RPM Tacho, Turbo and Fuel gauge included. Working LED's etc.
I have to admit it's not very likely to have such a dash in a GTR car, but i do not give a shit :P
Anyway, since this is the first one it can't be the last one. So who knows what comes next
While assambling my gauge I figured it would be cool to have an additional TOP layer. It would be nice to cover the whole thing up with a transparant alpha layer to generate the idea of glass covers on top of gauges. This makes it also possible to create shadow on top of needles and to abscure parts of a needle. Say, when stationary the needle is behind a little cover and pops out from underneath.
This would make it also possible to place the gear-dial somewhere else instead of placing it behind a Gauge (tacho by default)
You would really make my day by adding this top-layer. Or did i miss something and this is already possible? or maybe it's just not possible at all? Code is not my thing, but i recon DX8 should be able to do this right?