Bored, feel like posting in this thread again. I think they should finish any interiors for cars they plan on keeping around. I would >>>LOVE<<< to see extremely realistic guage clusters(don't get me wrong, I love the recent updates to them) but, is it possible to use bump mapping in the LFS engine? If so I think some could be used on the backface of the guages, in the regular and GT cars.
Honestly I'm pretty happy with the game, and while I do love graphics, and am a hardcore FPS fan, and power user, LFS is so fukin good at what it does, it really doesn't bother me. And I didn't pay much, and they're still updtating and updating....
Maybe we should be grateful LFS is a very slow process. It's a game/sim that's being produced by a very few people, with nowhere near the support of someone like Activision or Electronic Arts, and so it comes along very slowly, but.... maybe this is why the quality is so great, they're not under pressure from a producer, they can develop as they see fit. I guess I'm finally realizing what makes LFS so unique, and I think it'll get better and better and eventually be in a new engine and all that, as long as we're all still around, and Scawen and the others keep up the, what I can only imagine, extremely ridiculous hard work(plus I'm sure they have lifes, work, friends, family), it's amazing we get what we do.
/end rant