I find myself asking how to start this post. Really it's not about anything in particular, just I feel like saying my piece on a given subject.
I've read with interest Scawen's remarks toward the "moaners" who ask for new content and i've read the thoughts of those who moan for the lack of updates.
I don't really fall into the category of moaner, and I dont want to sit on the fence waving the LFS fan banner either, but I do want to contribute some thoughts on this issue.
One thing I am is not very active at the moment, i've had the briefest of plays recently when I joined Oval Junkies for an hour of bump drafting, I didnt take it seriously and i'm not seriously racing at the moment. If I did get back behind the wheel I would have to get good again, and i'm not sure if the connection I have in my new home would stomach a full server, but I do see myself racing online again in the future.
More than anything though the reason i'm not actively playing LFS is because i'm not much of a gamer (I preffer to write games), and [importantly] because i've raced the circuits in LFS to death and I need a fresh challenge to inspire me.
I'm extremely envious of the life Scawen and the devs have carved out for themselves. Being able to work on what they want, not having to worry about crunch times and his version of sleeping in the office is a damned site more comfortable than mine!
I dont pay too much attention to the updates any more, but I note with some delight that some fairly significant improvements have been made, like timelines on replays - oh do I want to play with that in insim ! (I know, I really am a geek). Most people dont care about that, but I cant think of a league or server admin who wouldnt be shouting "FINALY! THANK YOU!".
When I compare the features of LFS to, lets say, rFactor. I cannot imagine any of the LFS projects i've been involved in being possible in rFactor. I'm not resentful at all of the joy that LFS has given me in dabbling with various things. OK some things I think Scawen didnt like the idea of me dabbling with, like when I wrote a script to download the hi res skins before he introduced the official version, but i've had great fun playing around with LFS and i'm truly greatful for the toys that they've given me and other 3rd party coders to do this stuff with.
LFS is a remarkable product with some incredibly well thought out features that truly does support modding in a way other sims do not. When you think about it LFS is probably the most modded sim. We just dont have content mods.
I found myself today plotting a circuit out in my mind, one i'd love to see in LFS. I've toyed with the idea of making a track before in LFS because as a modder it's my last unsolved great challenge - and I know enough from various tidbits and other aspects of LFS about the way Scawen does stuff that i'm sure it wouldnt be too hard for me to figure out. The thing is Scawens asked us modders not to release such stuff, and in fact there's something I wont talk about in this thread that also turns me off actually doing it.
There's other stuff i'd like to do, i'd like to make a proper touring car class with lots of different body styles - something i'm unlikely to ever get in LFS unless I can encourage Scawen and Eric to make more use of optional body styles on a given car. I'd look so much better on broadcast.
I'd love to inject graphical overlays via insim which I cant yet do (I didnt think of it until after Scawen had moved on from insim and so the request has lay dormant). Again, it'd allow me to do things with broadcasting that I cant do right now.
But the truth is i've long since had my monies worth out of this game, i'm very happy with the joy it's given me. Likewise Scawen+co have had my £24, and £3 for skins because I deleted all the hi-res ones I downloaded and used the official system. (a cheat, but an honest one :P ), so they're happy.
So i'm not going to complain that I dont have the things that would inspire me to play LFS again, and i'm not going to wave the fan banner around and say respect the development ethos of LFS.
What i'm going to do is say: Scawen, Eric and Victor, I have the utmost respect for what you guys have done with your product, i've very much enjoyed using it and I look forward to playing it again in the future when I feel like doing so. I very much envy the way you are able to live your working life and wish you all the best for the future with that.
And that's what I think about the contrasting opinions and attitudes of the content versus development ethos debate.
Becky
PS: Track Editor plz k thx
I've read with interest Scawen's remarks toward the "moaners" who ask for new content and i've read the thoughts of those who moan for the lack of updates.
I don't really fall into the category of moaner, and I dont want to sit on the fence waving the LFS fan banner either, but I do want to contribute some thoughts on this issue.
One thing I am is not very active at the moment, i've had the briefest of plays recently when I joined Oval Junkies for an hour of bump drafting, I didnt take it seriously and i'm not seriously racing at the moment. If I did get back behind the wheel I would have to get good again, and i'm not sure if the connection I have in my new home would stomach a full server, but I do see myself racing online again in the future.
More than anything though the reason i'm not actively playing LFS is because i'm not much of a gamer (I preffer to write games), and [importantly] because i've raced the circuits in LFS to death and I need a fresh challenge to inspire me.
I'm extremely envious of the life Scawen and the devs have carved out for themselves. Being able to work on what they want, not having to worry about crunch times and his version of sleeping in the office is a damned site more comfortable than mine!
I dont pay too much attention to the updates any more, but I note with some delight that some fairly significant improvements have been made, like timelines on replays - oh do I want to play with that in insim ! (I know, I really am a geek). Most people dont care about that, but I cant think of a league or server admin who wouldnt be shouting "FINALY! THANK YOU!".
When I compare the features of LFS to, lets say, rFactor. I cannot imagine any of the LFS projects i've been involved in being possible in rFactor. I'm not resentful at all of the joy that LFS has given me in dabbling with various things. OK some things I think Scawen didnt like the idea of me dabbling with, like when I wrote a script to download the hi res skins before he introduced the official version, but i've had great fun playing around with LFS and i'm truly greatful for the toys that they've given me and other 3rd party coders to do this stuff with.
LFS is a remarkable product with some incredibly well thought out features that truly does support modding in a way other sims do not. When you think about it LFS is probably the most modded sim. We just dont have content mods.
I found myself today plotting a circuit out in my mind, one i'd love to see in LFS. I've toyed with the idea of making a track before in LFS because as a modder it's my last unsolved great challenge - and I know enough from various tidbits and other aspects of LFS about the way Scawen does stuff that i'm sure it wouldnt be too hard for me to figure out. The thing is Scawens asked us modders not to release such stuff, and in fact there's something I wont talk about in this thread that also turns me off actually doing it.
There's other stuff i'd like to do, i'd like to make a proper touring car class with lots of different body styles - something i'm unlikely to ever get in LFS unless I can encourage Scawen and Eric to make more use of optional body styles on a given car. I'd look so much better on broadcast.
I'd love to inject graphical overlays via insim which I cant yet do (I didnt think of it until after Scawen had moved on from insim and so the request has lay dormant). Again, it'd allow me to do things with broadcasting that I cant do right now.
But the truth is i've long since had my monies worth out of this game, i'm very happy with the joy it's given me. Likewise Scawen+co have had my £24, and £3 for skins because I deleted all the hi-res ones I downloaded and used the official system. (a cheat, but an honest one :P ), so they're happy.
So i'm not going to complain that I dont have the things that would inspire me to play LFS again, and i'm not going to wave the fan banner around and say respect the development ethos of LFS.
What i'm going to do is say: Scawen, Eric and Victor, I have the utmost respect for what you guys have done with your product, i've very much enjoyed using it and I look forward to playing it again in the future when I feel like doing so. I very much envy the way you are able to live your working life and wish you all the best for the future with that.
And that's what I think about the contrasting opinions and attitudes of the content versus development ethos debate.
Becky
PS: Track Editor plz k thx