Hey ppl, I got this idea about 2 weeks ago but always forgot to post it but here it is. Personally, I like drifting, not as much as racing, but I do like it. So, I thought of an idea which could be implemented in LFS. Now, the logic behind it is fairly simple. I was thinking that if a drift point system like in NFS UG and UG2 would be really cool. You'd have an angle meter, and your speed, and then with a clever calculating system, base how much points you can get in the one drift. Example, lets use the 2nd corner at WE, now, the usual speed around that corner in an XRT would be around 140 KM/H, so lets say you drift at that speed at an angle of 30 deg. which could be the same as drifting the car at 60 deg. but at a speed of 70. I know it seems very messy but I admit, I am having a hard time explaining this but I think you got the idea.