Is it just me or is participation rather good atm -- or at least very stable? Also, the standard of racing seems to have gotten better since the last time I raced (except my own, unfortunately).
I hadn't been able to race for a month due to lack of an internet connection and had my first races tonight. One skippy race where only few people crashed or spun and one Adv. Solstice which seemed to have only very little car to car contact and a tolerable amount of spinning.
Myself, I noobishly crashed into the wall twice on the first lap of my skippy race, of course. The second time due to broken suspension from the first crash. And I spun in the Solstice race (also very noobishly), which probably cost me around 3 places in the end. Needless to say that I didn't meet my goal for tonight which was staying clean and pushing my SR further beyond 4.99 to end up at above 4.0 when promotion time comes.
Well, two weeks left to get it done, so I'm not worried. In any case, it's great to be back in business.
Say what you like about the SR system they have, it seems to work, whats more it's reflected onto my LFS racing (have'nt played Iracing for months due to shocking PC). Anyway it encourages the driver to think more and anticipate things and I' finding the benefits elsewhere.........
I'm pretty sure that he does, actually. It's his point of view. Whether you agree with it is a different matter, but if he paid the $20 for the demo and used it, I can guarantee that he does in fact know what he's talking about.
God I wish you could save replays of races, I hope you can in the october update. I keep having great tussles with people and wishing I could watch them afterwards from 3rd person.
I must say that I'm very positively surprized about how much fun the late model races are. The car handles quite nicely with nice easily controllable oversteer corner exits and in the races you are most of the time running quite close to other cars which means that mistakes can be costly. Passing is very hard too because the straights are so short so it can be hard to get into passing position unless the car in front makes an error. I think the little oval racing man inside me has woke up
(that oval man might be the valium man but whatever .)
With the current selection of cars the late model races are my favourite atm. Enough power for the throttle modulation to make a difference and enough mass for the brake modulation to make a difference. All that I need to do is to get rid of that corner entry understeer and it's all great
Anyone else finding the late models surprizingly fun cars to drive and race?
I'm on a LFS forum roll today cos I've got nowt better to do and my hands are too blistered and sore to race anymore (not joking).
Anyway OT as good as the actual driving is in iRacing I'm finding something lacking and am not really sure what it is, maybe it's just me but I think we need some sort of pick up or private servers so mates can get together for a blast round the track without having to worry about SR or IR. What I mean is I have great fun in random LFS servers and can't seem to find the same fun factor in iRacing, anyone else finding this? I can't get into the lone practicing for hours with no other cars on the track......meh I'll get over it....I'll have to I've got a years subscription.
I dunno, I'm kinda sucky at ovals . Here's few observations from me though: Make sure you get into the top end of revs at the end of straights and try to make sure you are not coasting too much in the mid of the corner (coasting =no throttle or brakes). I use a tad bit of brakes to cut down the speed in the corner but I try to get back on throttle as soon as possible and keep the rear in small slide and going as close to the wall as possible. I'm using a set with "long 3rd gear" which gives slightly better acceleration than a "short 4th gear". That's all really I'd guess. My speed is around consistent 16.4s. I'd guess you are not geting on power early enough and no braking causes you to lose time and momentum when going into corners
Just a heads up for everyone. I just went and double checked the sporting code and noticed this:
So in order to level up to C lisense you need to do at least 4 TTs or races in late model for oval and/or skippie for road. Plus need to have sr above 3.0 in each. Doing sk or mazda races does count as well. But doing solstice races do not count towards getting c/b/a/x/h4x lisense as does not running legends oval races.
I'm writing all this because it is somewhat likely that the forth coming releases of the cup car and the truck will require high oval lisenses.
EDIT: Naturally for getting from C to B and so forth you need to adjust what I wrote to your lisence levels
OK thanks for the reminder Hyperactive. I'm now studying your above posts on how to drive the Late Model .
I wasn't going to do any Oval at all just yet, but not being able to try the truck would be a tradgedy.
Reference my above whinge post I was having a bad day and a few days off from iRacing has sorted me out a tad, maybe a bit of racing round in circles is whats needed.
Oh dear I thought I was slow on road races but oval oh my oh my the proverbial 'tortoise on sleeping tablets' springs to mind. I have been using the baseline set up but the car seems to understeer so badly, that along with being totally unable to select the right line is my main problem. Has anyone got any tips on how to reduce the understeer? The Oval 'wedge' type set ups are completely alien to me and to be honest I don't know where to begin .
Anyway I have at least completed two races coming last of those that finished in each case. Maybe if I added 'Jr' to the end of my surname I would be faster.
In oval racing, you make your time on exit. You do that by backing of the entry. Easy in, hard off.
What happens to alot of people is this:
- Overdrive the entry
- Need more steering AND you let off the gas and/or get on the brakes and put more weight on the RF
- End up trying to get on the gas at the apex still.
This works fine for a couple of laps... but then you start to really heat up that right front tire... and once you've done that, even a good entry will understeer through the apex... so you continue to overdrive it. Once you start understeering, it's best to coast a few laps. You have the ease up and let the RF cool down, at the cost of losing a little time... but overall its less than you would lose sliding the RF the rest of the race.
Oval = Brake on entry, roll the apex, hard acceleration out. Simple in concept, but hard to do right 100 times in a row...
After a while you will feel the car telling you everything you need to know. You will always want to keep a little understeer at the apex (a little!), and as soon as you feel the car shift toward oversteer, thats when you put the power down. Same for entry... you will feel the weight shift to let you know when to get off of the brakes...
Thanks rjm, you've hit the nail on the head, the RF heating up was exactly my problem. I've done a few hundred laps today and am starting to get the hang of it. Although I am severely dizzy and can't see properly it's becoming addictive. My poor wheel has e-mailed me asking why I don't turn right anymore
:bowdown: wheye! I finished my 3rd race in 2nd place at Irwindale, almost breaking into the 18 secs, yes I know it's no big deal but I am rather happy about that. Gregor Huttu you'd better watch out......
i'm getting realy depressed now, had a week off work and was looking forward to finally getting a good group of TT s and races in but guess what? i havent even managed to start one TT .
i've got to pull my finger out, need to get up from 3.68 to over 4 by the end of the season.
3.0 or over is enough sr for getting levelled up to the next license level. 4.0 or more is required if you want to race the cars in the next license level.