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samdale
S2 licensed
Did they not red flag the race shortly after your off? (It looked like they did.)

If so, why don't the positions revert to the end of the previous lap? Ie; you winning?

Congratulations on the championship either way!
samdale
S2 licensed
Quote from hariel-HUN- :Ok. I sent a message to a RL ex-F3000 driver, probably he can decide our discussion.

Hi, Thank you for the PM, and I apologise for taking a while to respond - I've been flat out with work, and away from the computer.

It's been quite a while since I've fired up LFS, and I have to confess I haven't come across the issue that's being discussed here driving the FO8, and I've never driven it as an FJR.

As such, my only real contribution to this discussion can be describing the shifting options in my RL car:

1) Accelerating, as the shift point is reached, rapidly lift throttle a small percentage (somewhere around 20%) at the same time, pull the shifter rearwards. Next gear is engaged and throttle is quickly returned to 100%.

2) Accelerating, preloading the shifter with a moderate rearwards force, the engine hits the rev limiter, and this allows the shifter movement to be completed. Throttle remains at 100% throughout.

3) Accelerating, press the clutch (even a small amount), (throttle position is determined by how kind you are to your engine - you could leave it flat - bouncing off limiter, or lift the throttle a little - similar to 1)), and pull the shifter rearwards. Allow the clutch out, and resume 100% throttle.

4) Install a shift cut system, which senses (either through force applied to shifter, or a switch against the shifting mechanism) when you pull the shifter and automatically cuts the ignition for a very brief moment (I have the recommended duration in documents somewhere), effectively having the same result as manually lifting the throttle in 1). This allows you to keep the throttle at 100%, and achieve repeatable, minimum duration shifts.

In each case, the requirement to achieve a successful shift is to unload the drive dogs (these lock the selected gear to the output shaft in the gearbox) to allow them to be moved to deselect the current gear, and engage the next gear. The mechanism for unloading the drive dogs is the key difference between each method.

In the case where you are manually unloading the dogs (by lifting the throttle) the amount is not usually too precise a thing - anything above about 15% should get the job done (obviously depending on the linkage etc), using more just means a slightly slower shift.

What is more important is the timing/sequencing of the movements. It's basically simultaneous, but if the shifter is pulled too early, it probably won't go anywhere, and if pulled too late you may get it out of gear (into a kind of false neutral) but struggle to get it into the next one (if you've already put your foot back down on the throttle).

Hope this helps a little...
samdale
S2 licensed
Quote from MAGGOT :If I understand correctly, you're talking about bouncing off the rev-limiter instead of lifting off the throttle, correct?

Correct.

I can't speak for a Formula BMW, but as I said, in the various cars that I have raced, this technique works.

There is essentially zero temperature implication for the clutch. The only thing that may be affected is wear/damage on the gear dogs, but these can be just as easily damaged when shifting using the alternative methods of: shifting with the clutch in, or lifting the throttle to unload the dogs, or using an electronic shift cut.

The only reason (for me) against using it all the time in real life is that running against the rev limiter is detrimental to the engine in the long term, and the least time spent doing it, the longer your engine will last.
Sequential Gearbox Shifting
samdale
S2 licensed
I just tried the new patch last night, and was quite impressed with the changes. I particularly like the improved realism in shifting, and the FBM is a nice car to have some fun in.

I had a quick look through the Improvement Suggestions to see if this may have already been mentioned, but couldn't find it anywhere, so here goes:

I race (and have raced) a number of sequential gearbox racecars - a F3000, a Mondeo Super Tourer and a Ford Mustang. In each car the 'normal' shifting method is the same, and closely approximates how it works now with Patch Y. However, if you happen to be going for a fast lap or need to use it for whatever reason, there is an 'alternate' method:

As the engine approaches the rev limit, pre load the shifter in preparation for the next shift. As the engine reaches the rev limit, the reduction in engine power from the limiter is enough to allow the gearbox to shift into the next gear (effectively taking the place of either the slight lift of the throttle, or an electronic 'shift-cut'). This is quite an effective (but possibly less well known) method of shifting, and I will sometimes use it for a qualifying lap or similar.

I understand Scawen based most of the gearbox updates on his test session in a FBM - the method I've described above may not be approved by the team he was working with, or they just may not have mentioned it to him (we tend not to mention it to guests driving our cars as it has a greater potential for problems to arise).

I would imagine this could be a reasonably easy thing to implement, and would bring LFS another small increment forwards in the excellent realism it already has.
Sold
samdale
S2 licensed
The wheel sold within 10 minutes of listing on eBay. The buyer chose to "Buy It Now" at £55 (plus £10 P&P). I mention it just to provide an idea of ballpark prices for anyone interested.

If there are any mods around, please feel free to lock or delete this thread as appropriate. Thank you.
samdale
S2 licensed
Have advertised this wheel on eBay now. Thank you for the interest.
samdale
S2 licensed
Royal Mail at this stage, unless the buyer had any objections.
samdale
S2 licensed
If nobody from here is interested, I'll put the wheel on ebay.

If you're interested at this price (or want to make an offer), please let me know by tomorrow - I wanted to offer it up to the LFS guys first as is seems to be a (generally) good community.
DFP For Sale (in UK)
samdale
S2 licensed
I have a very good condition, fully functioning Logitech DFP for sale.

It's complete with wheel, pedals and UK power supply. It does not include the original box. I can supply a CD with PC drivers/software if required.

As I said, all in perfect working order, I bought it for playing LFS while I was living in the UK, but I'm now headed back to Australia and my G25.

Can ship to you if you're in the UK, or you're welcome to pickup from Shrewsbury.

£40 for pickup, or £50 if you want it shipped. I see they normally sell for £50 on eBay, plus shipping, so I think this is a fair price.


I can accept payment either in cash, or via PayPal.

Please contact me via email: [email protected]


Message to Mods: If the forum forbids posts like this, please delete. I checked the FAQ but couldn't find any info.
Kerbs
samdale
S2 licensed
As far as I'm aware, the kerbs DO constitute part of the track.

Every drivers briefing I've ever been to in the last ten years has indicated that driving on the kerbs is fine, driving on the far side of the kerbs is NOT.
Wireless Broadband in UK?
samdale
S2 licensed
Hi,

I currently live in Australia, but in about 2 weeks will be heading to the UK to live for 6 months.

Can anyone steer me in the right direction to get a (relatively) short term broadband connection?

Is wireless the best option? Is 3/3.5G too expensive?

I don't think I'll be in a position to get a landline.

Can anyone recommend a suitable ISP in the Shrewsbury area?

Thank you,

Sam.
Mumbo Racing
samdale
S2 licensed
The skins I've used are based on my actual cars (see below, or www.mumboracing.com for more pics)... (click for larger images)

http://www.mumboracing.com/images/lfs/lobby3cars.jpg

http://www.mumboracing.com/images/lfs/moonscape.jpg

http://www.mumboracing.com/images/lfs/workshop.jpg

I'm working on these renders for an article I'm writing for the website (and a couple of others) on the use of racing simulations as preparation for racing.

http://www.amrs.net.au/images/2007/round1/ozboss/prev182.gif

http://www.amrs.net.au/images/2007/round1/atcc/prev77.gif

http://www.mumboracing.com/images/2006/R8/IMG_8618.gif
Another Video
samdale
S2 licensed
The following link shows a video of my car - F3000V6. Similar to Formula V8.

Cold tyre pressure is usually around 14psi. The front tyre you can see in the video is a Yokohama 220/55ZR13.

I think the tyre deformation evident in Live for Speed is a little exaggerated compared to what you see here.

http://www.youtube.com/watch?v=JeU7Dd0lwrs
FGED GREDG RDFGDR GSFDG