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NENE87
S3 licensed
Quote from Krunal_01 :oh my god. YES. you got no idea how much i wanted this car in lfs Big grin, im not...

Maybe begin your own physic without mesh?Engine etc
[PROJECT COLLAB #1] SUZUKI ESCUDO
NENE87
S3 licensed
Hi guys,

I propose here the first collaborative project for LFS. We are a strong community, each person has qualities and flaws. So rather than a battle of egos, I propose to collaborate on this monster of a car that is the Suzuki Escudo. I started the work, maybe not very cleanly. I ask you the ".blend" to advance in the work, make two or three screenshots and ask in turn the ".blend" I am curious to see how far we will be able to push this wonder Smile
NENE87
S3 licensed
Body mesh render on lfs:
Can i upload that?
NENE87
S3 licensed
My own creation:
PUG 405 (again)
NENE87
S3 licensed
Hi everyone,

I had created a PUG 405 mod. It was deleted because I used another mesh to create the interior.

Body mesh: https://sketchfab.com/3d-model ... 9434c45bdb3265417dd720752

Interior mesh: https://sketchfab.com/3d-model ... 82cd14218b5447f69cb0603fb

What about the interior mesh, is it a model copied from another game?
The body mesh is better than my own creation.
NENE87
S3 licensed
Try to create your own mod... After that I think you will be able to understand what animation is Smile
NENE87
S3 licensed
W.I.P.
Begin inside
NENE87
S3 licensed
Skin mapping need to be fix, some tris isn't correctly mapped.
Blue : Dashboard tris map to right side
Red : Back is not aligned with front
NENE87
S3 licensed
Beautiful! Maybe a Group B rally can be created too? Big grin
NENE87
S3 licensed
W.I.P.
#Seat
NENE87
S3 licensed
W.I.P. Texture progress
NENE87
S3 licensed
W.I.P. little toplogy work, some details added, nex step, dashboard texture/geometry.
NENE87
S3 licensed
Quote from stuchlo :The model looks very nice, but I am afraid that the topology might cause some...

I'm working with the bevel and subdivision surface modifiers in Blender. I need to fix the topology now because I've removed these modifiers to start modeling the details. Thanks for the tips! Wink I'll probably create an LOD2 in Blender as well for this mod.
NENE87
S3 licensed
w.i.p. logo is not last design
NENE87
S3 licensed
You need work on the setup, some people love understeer, other oversteer. Put mix tyres for the rear Wink Work on tyres presure, slow gaz etc...
NENE87
S3 licensed
Quote from stuchlo :happy to see another classic in the LFS. Model looks fine, but the front axle...

Okay i'll fix that ASAP Wink
NENE87
S3 licensed
w.i.p.
Last edited by NENE87, .
KAMIS 2
NENE87
S3 licensed
Hi there, i'm working on a car similar to Simca 1000 mk2
Last edited by NENE87, .
NAS HUD50
NENE87
S3 licensed
Vehicle mod: NAS HUD50
Details page: https://www.lfs.net/files/vehmods/4A9C46

SHORT DESCRIPTION:
Quote :An old american racing car

DESCRIPTION:
Quote :This is a car for strong driver!

COVER SCREENSHOT:
NENE87
S3 licensed
Hi, for helping you guys, this is a tutorial video, hope you like it. Sorry for my bad english Smile

NENE87
S3 licensed
Quote from scania :can I load a Google map into this editor?

From Blender you can upload a background and with a curve you can use "duplicate from curve plugin" for design your track. You can use also the GIS plugin:


You can import a path and a house... After that it is easy to reproduce a house with LFS objects for example.
NENE87
S3 licensed
Please, search before post a topic...

https://www.lfs.net/forum/thread/106336
NENE87
S3 licensed
Maybe just try to create only one car from scratch with blender and import on LFSEDITOR, try to create real physics, engine, animation,... That’s hard! I prefer create something in case of wait about something!
NENE87
S3 licensed
W.I.P.
door/hood
FGED GREDG RDFGDR GSFDG