well, this a strange issue because this model have no double objects or polys on glass...
actually i will stop this one, is just a test to see how it works, map the whole car again to fix only a window is a bad notice...
Other question, have a way to export the default lfs vehicles? to make some bodykits and small modifications?
example, make new bumpers and hood for xfg, i made a 5 cylinder engine, i have some ideas for design to make something more "sport"
is possible add some options on car editor?
i mean a way to export to obj for fix Normals without lost all material/textures informations or add a option to calculate the object issues
if i import the whole car again i will lost all materials? D: