Well to be complete:
Nvidia GeForce FX 5700
6.14.10.9371
(Foreceware 93.71)
I've just updated to the latest drivers from Nvidia (Driver version 6.14.11.7519), but still got the same problems. Even looks like I got more problems now. In some views from beneath the car when I move the mouse I get pollys (spelling) gone insane. No way to get a screenshot because it's gone as soon as I press the Print Scrn button.
First of all this car looks great! But something worries me, am I the only one who is experiencing graphical problems with the new viewer?
Rims and glass parts disappearing, reflections disappearing and appearing (mainly of the windows), solid parts showing as if they where made of glass and the other way around…. Got these problems with every car in the viewer.
I’ve got no problems with the previous version of the viewer, downloading the new viewer again didn't solve my problem.
Hardware: P4 @ 2.4GHZ / 640MB / Nvidia GeForce FX 5700 256MB / Windows XP pro.
I’m a bit worried because this might happen to LFS after the upcoming patch. Been playing LFS sins the beginning of 2003 without any graphical problems.
At first I voted "Yes, I agree." believing that was the only right choice.
But after reading al the comments I also agree to the fact that we need some room for ajusting.
I was spectating a race in progress and I noticed that when following a couple of cars in a certain section of the track the scenery will disapear. The scenery is only displayed correctly when in helicopter view. The gray scenery is displayed in patches W17 and forward to the current patch W41. (replay is incompatible with patches before W17)
I've tested this replay on my laptop and get the same result as on my PC.
I've attached the replay made with W24, just follow dSk Steffen in external view.
PC: P4 2.54GHz / 640MB / Geforce FX 5700 256MB
Laptop: HP Compaq 6320 / Centrino duo 1.66GhZ (T5500) / 1024MB / Mobile Intel 945GM Express
EDIT: max 1.95 MB upload for a MPR? the MPR I wanted to upload is 2.13MB.
EDIT2: Uploaded the file at Filefront: http://hosted.filefront.com/Esrever/
Just noticed something, the sound completely stops when slowing down or speeding up a replay. Didn't test this with the previous patches yet.
Bug or feature?