thx for the reply. i unistalled the whole thing then put the elements in manually, works fine now. didnt know i could do that with the sounds though, i renamed the files and dropped them in so they became default the only thing i really didnt install were the skins and the backgrounds. but wow, after putting all that stuff in, it feels like a totally different game. excellent job.
this may be a noobish question, but how do i get this to work? ive installed this one and the april one using the .exe installers, but nothing seems to have changed. the menus are different, and the skid sounds are different, but in game it all looks the same, and the engine sounds are all the same? do i need to enable it or something?
yeah, i used to align all my images based on the _DEFAULT skin and it was a total pain. then someone pointed me to the pro-kits, and to be honest, i feel a little cheap using them considering how easy they are to use since they have the wireframe... i feel like im cheating somehow
carbon fibre texture is waaaay too large. decrease the size to the point where you need to look close in order to see the weave clearly (i find is best because i dont like the CF standing out too much, im sure most dont)
the CF on the wheel arches looks odd... i would do away with it. if you really like it, make some sort of shape decal on the side, and incorporate the shape into it, but it just looks weird having CF there because its (what im assuming youre atempting) a transition from painted to unpainted carbon fibre (rather than a regular body panel with carbon fibre arches bolted on) mid-panel and in either case you dont usually see that, which makes it look out of place.
the CF on the hood has some pattern on it, if that was intentional, fine, if not, find a new CF texture.
the CF on the side mirrors is also too large. also doesnt really fit in, you may want to try black, or not having it a different color? hard to tell which until you see what it looks like with the shrunken CF
google "carbon fibre hood" or something to see how tight the weave should be.
to shade, open up one of the shading kits that come with the CMX viewer, and put it ontop of all other layers in photoshop. right click on the layer in the layers tab, go to blending options, then change the box from "normal" to "multiply"
i think youre posting in teh wrong thread, but dont cover the whole car in carbon fibre. it doesnt look too good. most of the time when something is made of CF its painted so you dont see it. the most often you see "exposed" CF is on the hood, rear wing, splitter, or other kind of small trim components.
if you wnat to fade the CF, youll have to put a gradient layer overtop of it then paint on that.
never an adequate excuse. never blame the program for something you did.
you said youre using photoshop so you have a very powerful tool there, you just need to learn how to use it properly. if learn how to use the pen tool, paths, vector and layer masks rather than using the brush and magic wand, it will make your life easier and your skins look much better. also learn how to use the blending modes such as mulitiply, darken, overlay and lighten, as well as where the opacity slider is. also learn to play around with brightness and contrast, hue and saturation, levels and curves methods of changing brightness, color and color intensity
yes, i wont beat around the bush, its a terrible skin, but everyone has to start somewhere whith photoshop so it was a gallant first attempt.
good start. you may want to darken the green up a bit and/or maybe mix a little more red (just a tiny bit) into your yellow color to make it just a tad more gold. if you do that you have a very classic color combination (classic british/lotus color combination)
I have a honda civic that i started (taken the idea from a car i saw on the net) but i didnt really like where it was going and thus cant be bothered to keep working on / finish it. therefore its here for anyone to do whatever they want with it, the skin itself is pretty basic because i stopped working on it pretty early in the process.
the .jpg is 2048x2048 (skinsize) and the .psd file is 2560x2048 (working size)
i forgot to do this because i was still working on it, but if you go to the bottom and move the second background layer to the top, it will add the shadowing layer ontop of everything.
Shadoww pointed me in the direction of some nice LFS brand car badges, so i replaced my old ones, which i scavenged off of the default FXR skin with these, and thye look much nicer, so thank you.
yeah, i removed the grill, and slapped on an opel badge, i think i may replace it with an FXO badge (the one from the side of the FXR) and see how that looks.
anyway, did something new with the back... i think its better than before.
k, now that thats pretty much done with, time for badging. was toying with opel, since its the original car this seems to be modelled on, but also was thinking about bmw. dunno if it really fits tho