I also did not get it working (NVIDIA 8600 GS, Vista) on two screens. I thought it was not possible because the two screen have different resolutions.
Also had to use windowed mode. Then it happened multiple times that the FPS went from 60~65 to 25~30 for some minutes. Small adjustment of the size of the window sometimes had great effect on the FPS (jumping back to ~60 fps)
To simulate boost you could use a memory hack prog to change the handbrake value in to a negative value. That will speed up your reartires instead off slowing them down.
Will not work online normally, you will get kicked. Maybe it is possible to make a server which will accept it. You have to make sure everyone uses the same negative value.
Do not know if it would be possible with scripts to check that each driver can only use it for 2 sec each lap.
Ferrari F430 Guage for FZ50 GTR, I think it will also fit the FZ50.
Made for 1440x900 with 100' FOV.
Please report if you can get it working allright. The revs are not 100% correct because of the smaller angle between 0 and 1000 RPM, you could change the min angle but then the needle will be beyond (right of) 0 when stalling engine.
I will not use it my self because:
I am used to the look-to-apex effect.
I can not get it working with Momoleds and CSR.
I am used to see the wheel while driving
Hopefully riskredruM will one day make it possible to add a wheel texture on top of the gauges that rotates with the movement of the real LFS wheel. I do have the Ferrari wheels in hires
I'm working on it, will make a background because of the reflections. I have worked hours to make my gauge, but it goes op to 12. I found this on the web, I might use it.
this one is from the F430 Scuderia
I will make the first for FZ50, anyone else can make the Scuderia version for FZ50 GTR
Only news that I can report after using my shifter for a few months is that I recently had to reconnect my clutch pedal to another axle, because I got a delay of a few seconds with the clutch.
And I have to readjust the 1st, 2nd and 4nd gear switches, because I have to keep the shifter in those gears sometimes, otherwise the microswitches do not longer keep contact and so the car goes in neutral.
Somehow it does not effect the normal braking, but with a negative value the handbrake speeds up the movement of the rear-axle.
I think that it is programmed to use force "X" on the rear axle (tires) in the opposite direction of which it is moving. With a negative "X" that force is used to work on the opposite-of-the-opposite of the movement of the the rear axle (tires). So it will give a constant force in the direction of the axle (tires).
When driving backwards and using the handbrake it makes the rear wheels going backwards faster