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Rotaryman
Demo licensed
1.33.79 today.
Still losing somewhere, especially on sc2 and 3, but don't know how.

And I haven't found option to attach files yet, guess I'm dumb.

http://www28.zippyshare.com/v/GxUwmoUJ/file.html

Please, have a look at this replay. I can't realy find mistakes on my own, I mean - I try to do whatever the fastest guys do, and the outcome is not yet satisfactory.
Rotaryman
Demo licensed
Quote from robt :I used to have this. Always happened at same time as kitchen appliance turning on/off. Could be a weak home electrics, make sure the pc and wheel are plugged into a surge protect extension Wink

If so, them I'm kinda screwed, beacause I live on campus and there's nothing I can do about electrics.
Quote :2) hardware: some cable is not properly plugged in or broken.

Although the power supply cable is indeed loose, unplugging it from the wheel does not result in occurance of mentioned issue.
Quote :1) software: LFS somehow loses focus, for example by pop-ups from other software. (windows update-notifications or "low battery" warning or messengers or similiar)
As test try to run in LFS in windowed mode and click outside the window: if you get the same symptoms then that might be it.

Might actually be the case, since I get lots of them recently.
DFGT stops responding
Rotaryman
Demo licensed
Very annoing issue.
Quite often my wheel would magicaly stop responding to my input, I think (can't really tell for sure) FFB vanishes and then comes back to hold wheel in one position, also the input from pedals keeps the same level as from the moment when the issue occured.
In general, I can't turn my wheel, pressing any button or pedal doesn't work, the car keeps turning and accelerating (didn't really happened when braking I guess) the same way as moment ago, when wheel was working.
To make it work again I have to unplug it from USB and then plug it again.
I've read it has something to do with USB overload, but only things I have plugged except the wheel are my mouse and my keyboard, and one loose USB cord for graphic tablet.

Also I have noticed (but I am not sure if it always happens) that the GT logo turns off for a brief moment.
What can be the cause of this?
Rotaryman
Demo licensed
http://www41.zippyshare.com/v/pg4wVvuB/file.html

Managed to do 1.33.92, which basically means that the main goal is accomplished.
Also, I think I have mastered sector 1, as I am pretty often getting 30.0x, even 29.9x splits there. All that effort is lost on the rest of the track however, and yes, I sometimes do quite good sectors 2 and 3, but never all of them together.

Funny fact: my first sub 1:34 was after my girlfriend calld me to let me know that most probably I won't be a father.
Rotaryman
Demo licensed
So do you think it is possible to break this barrier with easier, safer setup?
Also I did manage to mostly tame the original one to the extent I get little to no sliding, mainly because of less harsh driving style. I tried not to delay my breaking and letting the brakes off in more soft way, also by more careful throttle control. Also, I got back to left foot braking in the last corner, only I have polished it a little, since the way I've been doing it was causing the oversteer.
In general, I've began driving softer, with no sudden changes to anything. This way I can get pretty good times for me, not the best ones ever, but at least they are more consistent now.

What about the second replay? Should I post newer one, with my current PB?
Rotaryman
Demo licensed
Well, I hoped someone would notice something new.
I've set rear wheels toe to 0, wich apparently made it more stable - it was +0.1, and after some lecture I find it strange, as the closer the toe is to negative, or the more negative it is, the more oversteer it should be. After that I've reduced front ARB from 88.7 to 60 and then 70, it feels safely understeer.

And I've reached 1.34.03 with Jinja's Jorj setup, but, well, it is quite strange, as one day I find it great, the other I slide on every corner so much that Ken Block would be proud.
Rotaryman
Demo licensed
OK, so today I've managed to somehow improve (but still, final time is spoiled).
http://www41.zippyshare.com/v/ns0uZQAk/file.html
Tell me, what could this time be haven't I spoiled sector 3?
Rotaryman
Demo licensed
Thanks guys for reply.
Quote :try to use more of the engine break in T1 by shifting down more quickly.

I gotta say, you're right on this. Only today I have determined the revs at witch I should downshift (circa 6k rpm, isn't that?). But also I have found that with heel and toe my braking distance is just a little bit longer, so for a T1 I have to begin braking about a meter before the kerbs... or is that because I'm taking the corner too narrow?

Quote :Another thing I noticed is that you sometimes turn in too hard and therefore your car enters a small slide mid turn. With the xfg its all about carrying the speed through the turn and these small slides take away a lot of your speed.

Well, yes. I tried to eliminate it today, not quite achieved that but I see some improvement.

Quote :It also appears to me that you're not going very fast in the corners, even if you took the right brake points as other fast people, but because you lose some momentum in some corners

Only by sliding? I noticed that even if I don't slide, and barely fit on the edge of the track, my speeds are just a tad lower than the others.

Okay, in general - yesterday (or maybe two days ago) some guy named TRek I believe, has sent me his set. It's great for me, better than anything I have tried so far.
Then I asked someone to observe me doing some laps, and well, it wasn't all that necessary, because all of a sudden my splits dropped to like 30:05 and 1:07:25 resulting in my new pb.
But the trouble is it is not consistent, I pretty often struggle with those unexpected slides and most of the time I have no idea what causes them, except for the T4 - the second righthander after the straight - I noticed that if I wait just a fraction of second with turning in, I can just stomp the throttle much earlier and achieve greater speed as well as line. But then again it is easily spoiled at the first turn of third sector, righthander too, as well as good split 1 is spoiled by sliding or too little speed at T3.

In general I have no idea what my speeds should be, I end up with about 100kph on most of the turns.
I will try to make another replay tommorow, as I am 100% certain that if I don't spoil anything, my time will drop to high 1:33, it's just a matter of determining cause of these few issues I have mentioned.

Thanks again.


EDIT:
Ooooh, I forgot to ask - how is that possible that it took me learning to heel and toe and left foot braking (trail braking too!) to make the same times I did on mouse?
Last edited by Rotaryman, .
Need help on shaving this one more second off
Rotaryman
Demo licensed
Self explanatory.
I have finallyy gotten used to my DFGT, and began making close laptimes quite often. The thing is no matter what I do, what fancy racing techniques I use, how much speed I try to carry and how early I step on full throttle, I am still an average driver in terms of laptimes. This infuriates me as I've been playing LFS for a long, long time now, yes, I only recently started to treat it seriously but I should have learned more nevertheless.

So here's my replay to give you folks something to laugh at, maybe someone will notice anything important.
Don't see the option to attach the file (weird) so for now I'll put it on hosting.
http://www68.zippyshare.com/v/jqvefjUw/file.html

Cheers.
Rotaryman
Demo licensed
Thanks for reply! As for t1, I think I slowly begin to understand how to clear it.

Also I think I begin to see where I lose time and where I can keep up with others, but my driving is far from being consistent.

Moreover I recently try to tame xrg, but it truly is somehow tricky.
Rotaryman
Demo licensed
So you have asked me if I modified my setup.
Then I guess it is crucial to doing better laptimes.
Okay, so then - how do I prevent going sideways when racing?

Also - I tried trail braking. It works, but only on about 2 turns - the hairpin (turn 1) and the second turn after long straight.
Dunno if it's realy trail braking, in first turn I can actually brake while turning, but on the second mentioned turn, I only "tap" brakes while turning, so I put more weight on front wheels.
I cannot apply this to the turn after straight though.
Rotaryman
Demo licensed
Quote :It's very indepth and cool but physics are terrible and it makes you spend real money for the good cars and mods.

Only if you actually CAN spend money.
As I live in Poland, SMS payment was not available. When I asked them if they would think about estabilishing it, they told me that I am not allowed to play this game 'cause I live in Poland.

But let's leave the OT.
Rotaryman
Demo licensed
I think that it is not the worst idea ever.

But that way we have a problem of hotlaps... maybe we'd need to separate rankings, hotlaps with stock cars and tuned ones...
But, to be exact, creating setup is a way of tuning. One would say, the truest way of all.

But, to the point: there's a game called Nitto 1320 legends. It has the best tuning system of all times, in way of buying/installing new parts etc.
I'd be veeeeery happy, if something similar existed in LFS, as well as real cars and tracks (call me deviant, but especially I'd like to see mountain passes).
But it's kinda dreaming, since:
a) it of course won't happen
b) I'd doubt if S3 even will be released, but still I hope so.


Edit:
4 times "but" in a row... weeeird.
Rotaryman
Demo licensed
Nope... I totally know nothing about setting a car.
This setup I got recently from someone called Angle or something similar. Before I was used to the one I got from Luka, and at very beginning of my more serious lfs racing my favourite one was Easy Race from this forum.

I liked the new setup much, but there are at least two things which I find disturbing: first one, is sometimes weak traction of rear wheels. Second is that I cannot brake as late as others, and somehow I cannot make it through the turns at the same speed. But, what's weird, there are parts of the track were I can keep up with faster guys, and even catch 'em up. Also, I have quite similar time at first lap comparing to them, at least when I drive in front (which is probably just because of problems with passing).

Nevermind, the answer to your question is no. I thought that if the authors of the setup were able to do fast 1,33,xx, then I should be able to go at least 1,34,xx, with practice of course.
Rotaryman
Demo licensed
Ok, so I'm gonna use the thread to ask how can I rip off about 2 seconds.
Yeah, I know, you all gonna tell me that I need practice, but I want you to tell me precisely what I'm doing wrong, cause I hardly have an idea (as for example bad first turn entry, as well as poor turn after the long straight), I know I could go much fuster, both in terms of speed and laptime, but when I try to go a few kmph faster, I simply end up somewhere far away from the track, usually on sand. Yeah, I love beaches and sunlight, but not necessarily when racing.

My fastest time ever was 1,35,03. On the spr I made slightly worse, on 6th lap.
FGED GREDG RDFGDR GSFDG