It's quite annoying though when you practice for a leage race, touch the wall in the race, then your car flies through the fence, then touches the wall from the other side and flies up again.
"The list price, before credits or volume discounts, is $15 for cars and $15 to $25 per track. Licensing three or more pieces of additional content reduces the price by 10 percent, and six or more reduces it by 20 percent."
Nice moves from Norbi. he was the very last after the race start because he didn't see the teh start sign. (He always starts from the front in the Hungarian championship...) Then he choosed a very good breaking point for the first corner and could take back several postions. Also had suspension problems in the final laps, so not a bad performance after all A hungarian website also wrote that he was only 0,8 sec slower then the car in front in the race.
ROFL, i think you bought the wrong game then. Has LFS ever been the best in graphics or sound or the amount af driveable roads? i doubt it... Most people who have bought it are interested in phisics, graphics is nowhere near as important. Sound is responsive that's the most important thing about sound in a simulator. If you are interested in arcadish games, then bye...
I think it is exact enough now. and yes, i did it for that reason. Is it bad?
I think it's about 1% possibility thath he is in race for a late postion. Don't count cases when somebody is 20 mp before him and he is chasing him.
Command? I don't spam with blue flag messeges either. I would be just happy if he didn't make the leaders or people who are in close racing to slow down.
Wasn't it that you should let the car behind pass at the first safe point? 300 meters before a turn is safe. In addition it's safer then letting him pass in a turn.
I added to my initial post today, that the turn is 300 meters away, so you have time to move away and let the person behind to pass. Also he has no time to overtake you before the turn. And this little poll was not about what do you expect if a lapped car is in front of you. But yes, in a short race like this i expect them to let me pass immidiatly. If they don't i won't hit them or anyting like that, i never did so, not intenionally. But if it happens when i am first and the second is one second behind from me, i will probably give him a kick vote, since that person was totally out of the race already(remember, short race).
This is a very tipical situation according to my statisctics. ok, maybe 6 meters a bit too short, maybe 10 meters would have been better, because this corener is after a very long straight.
nihil>
If you are about 50 meters before the turn, and the car is 6 meters behind you, you would better let him pass before the corner. That's what i wanted to say.
tomylee>
If somebody moves to the right before a left hand turn and slows down there, and lets the car behind him to pass before the turn, it can't be wrong. Otherwise in a series of short races not experienced drivers doesn't get more blue flag, then experienced drivers.
tomylee>
As i described the situation, the car behind is 6 meters away from you, and the turn is quite close. That's why the car behind does not want to get into your slipstream. I am usually the one who has to lap others and i am happy if someone lets me pass like i described in my previcious post. Of course when the turn is far away, you have a blue flag, and the guy behind you is in your slipstream don't break, because he wants to get extra speed behind you.
nihil>
6 meters is not a big distance, especially in that fast corner, where you have to count with much dirt air and especially if you can do only 1.45.x.
Maybe it would be a good idea to make a test about what people would do in certain blue flag situations and why. So here is a common one: You are racing at AS national with the FZR in a 10 laps race. You get a blue flag in a staright and a turn where you also have to break is coming soon(about 300 meters to go). Let this turn be the first one. The car that wants to overtake you is 6 meters behind and has no time for getting into your slipstream, and pass you in the straight. What would you do?
If i were in such a sitiuation i probably joined the race later, or had an absolultly crap race, so my race is ruined anyway. I would move to the right and break, much before the corner, so that the person behind me knew in time that he can break in the outside and take the normal line in the turn, touching the inside of the turn too. This way i know that i won't cause him any time loss, which is important, since he is still in race, and short races are usually very close. And i am happy that although my race is ruined i hadn't made others' race worse. Fortunatly on Conedodger servers this is the common way of driving when you get a blue flag that is one reason i like driving there.
There are people here whose posts suggest that they would would force the car behind to take other line then the ideal one, causing him time loss. I think this is selfish. But i would love to hear their opinon why would they do so if they would.
Last edited by robgo, .
Reason : i added: The car behind you has no time for getting into your slipstream, and pass you in the straight.+300 meters
If you get a blue flag in a 15 minutes race it means that you started the race later or you pitted using the shift+s button. So in a short race like this i think the blue flag should be get out of the way immidiately, leaving the ideal line free and not making the leaders to slow down. Anyway, i have been racing there a lot, and if it weren't the case a race would mean waiting for lapped persons to move aside, since i meet lapped persons quite a lot. And the person who could pass them in a more fortunate way wins... However, most of the people let you pass immidiately on that server.
Thx! One of the reasons i copied the driving technique because Biohazard was left foot breaking (pushing the gas pedal while lifting up break pedal) in the first corner, and i wasn't familiar with that yet. The other was that i wanted to know what is needed to come around that corner so fast. Now left foot breaking is natural for me, i use it when needed. And of course i checked how fast i did the first corner in analise for speed till i couldn't do it as fast as in the wr. I use analise for speed regularly, it was a big help for getting the wr at as nat+fzr.
Good luck I remember when about 2 years ago i first played with lfs demo, and was doing awfully, was seconds from wr for months. Then i realised that maybe having a good setup is important so i asked from a guy who was very close to wr and he gave me his setup. My times slowly improved and finally i got the the fastest time with clutch pack (that was the time when some demo racers realised that locked diff is faster then clutch pack in lfs). So setup is very important, don't be afraid to drive some fast setup, after all, even if you you are not doing that well with it you will be faster since the setup is faster. After a while, you will get used to these faster stups too. What i did next was searching for a good wr, with the setup uploaded to teaminferno and tried doing everyhing like in the wr (driving technique, heating up tire like in the wr). That was So classic with the fox for me. Thx Biohazard.
Somebody else had to make a server, because the first one was laggy, but it was a very good piece of fun The ball wasn't really a problem, when we played often there was more then one people who wanted to be the ball So please somebody make a dedicated server for this. And thanks nutty boy, nice job.
I could get the display in the car working in the demo by using this trick: I downloaded biggie's replay, and while watching it pressed R button. If you were in outside veiw you will also have to press F2, and you will find yourself in the car. Now start the engine and have fun with working display Biggie's replay can be found in an earlier post in this thread.