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jb42682
S2 licensed
82
jb42682
S2 licensed
Name:Justin Brochure
LFSW-Name:jb42682
Team Name:Destiny Racing
Number:82
Nation:United States
jb42682
S2 licensed
lol didn't know i would start a debate of terms.

a stock car is a production car that is raced. nascar drew this term cause orignally they raced the same cars they drove to work.

gtr's are for the argument of terms stock cars and touring cars depending on which side of the hemisphere your on.

yes? maybe? no? your an idiot?
jb42682
S2 licensed
ty axus. Good info that i did not know
stock car racing
jb42682
S2 licensed
i am currently a member of the gentlefoot racing league. and wanted to move to stock cars fxo gtr,xr gtr,fz50 gtr.

does anybody know of a good stock series?

also where can i get the best skins?
Last edited by jb42682, .
jb42682
S2 licensed
i would love to see stock cars modified's to 800hp v8's. this would require oval tracks to enjoy the most since there only built to go left
jb42682
S2 licensed
Quote from Stellios :This again

and in real life you wouldnt use nitrous on track.

umm yes they do in certain series.

and i'm 150% for this idea
jb42682
S2 licensed
ok axus: i'm not programmer if that's what you mean. very productive feedback by the way.

moonclaw: ty for your reply i've been playing lfs for 2 years never knew about f12 i will definetly be using it now lol.

marzman: in short races pits don't matter but in long races most real series allow some kind of adjustment in the pits.

the yellow flag is for full course caution everybody has to slow to a predetermined speed until the green flag comes out. in the real f1 series they use both. this is what i mean somebody spins out it's just caution for that part of the track like it is now on lfs but they also throw full course cautions with major wrecks and major debri.

real cars with 300 or more horsepower do spin wheels when you shift i've done it many a time.

I am aware of teamspeak i was suggesting that lfs should have it's on voip alot games include this now and i think lfs should too.

and i would sit on the sidelines calling shots for a driver. sometimes i sit in spectate now and just watch the race it would be awesome to be a part of it and make a differance in the outcome. a really good crew chief can win a race for a "good" driver.

once again ty for the reply's as long as it's productive i don't care

p.s don't down the ability to drive left really fast. i.e. martinsville speedway .5 mile long 120 in straight slam on brakes 60 in corner oval racing is very very very very fun like i said don't down it to you try it kyoto ring is no example

p.s.s last thing on this post i promise. please keep in mind these features or what i hope lfs has when it reaches the gold stage not right now i mean it's still in alpha so we got a while
Last edited by jb42682, .
jb42682
S2 licensed
As we all know lfs is in it's alpha stage. This leaves plenty of room for s1 and s2 liscense holders to voice there opinion on what they believe is good and bad in lfs. so when it does go gold it's in a league of it's own.

1.Smoke: smoke should linger or blow according the wind not just show up then dissapear. i.e if a car spins out in front of you you should be blinded by there smoke.

2.Crash physics: only complaint i have here is being thrown 200feet in the air doing 920's i think we all can agree this doesn't happen in real life. but on the other side if you get sideways at 180mph your car should be picked up like a piece of paper.

3.Tracks: real world tracks! i relize this requires rights. but just imagine indianapolis on the sim and more oval tracks. please some of us are americans and we love are oval tracks. at least me anyways

4. Damage:cars should leave debri on the track and likewise other cars can get damage and or cut tires on it. also the car doesn't go back to perfect when you make a pit stop after hitting a wall at 160 this is sim racing not playstation

5.cautions: just the ability to be able to throw a full course caution i relize this not necessary in the current stage but if you have debri this where it's needed. and or major wrecks.

6.pit stop:at least at least be able to change you tire pressure when you pit. this is boring racing what ever setup you start with is what you got a good race car driver is constantly making adjusments during the course of the race and so should we.

7.Engine: specifically the ability to blow your engine for all the real reasons over rev not let off when you shift, extreme front-end damage. also the ability to just hurt it like loose a cylinder. and wheelspin real cars spin tires if you don't let off when you shift.

8.random failures:servers should be able to use this option and maybe or maybe not at random somebody looses a gear,clutch,battery,engine etc....

9.crew:this is the most important to me cause no game has it the ability to have a liscensed s2 holder play crew chief for a driver and monitor you vehicle and what it's doing based on a interface and your complaints. when this is used the adjusments are out of the drivers hands and in he's crew chiefs. this would make the racing as close as real as you can get. Team Work!

10.Voice:last but not least built in voice chat with multiple channels. this good for online lesiure play and racing especially with a crew chief. i'm srry but i can't type at 180.

extra: the ability to start a race like it is now and also have pace laps if so desired. this gives guys time to warm up there tires which is some much needed in the begining of long races where your running s3's

that's all i got guys let me hear your complaints.-stich

And yes i've been to the suggested improvement logs. this is what i want in lfs so i don't have to refer to 100 differant post
Last edited by jb42682, .
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