I've searched through the improvemen suggestion log and didn't find it, and I can't remember if it has been discussed already, anyways, here it goes:
Are the curbs of LFS really 3D modelled? They aren't graphically represented as 3D IIRC, and I don't know if internally the physics engine does it. But I think adding them wouldn't be very difficult, and being sharp edged, it would be only about a thousand more polys (depending of the track!), they would look great ontrack
Something like nKP curbs.
Are the curbs of LFS really 3D modelled? They aren't graphically represented as 3D IIRC, and I don't know if internally the physics engine does it. But I think adding them wouldn't be very difficult, and being sharp edged, it would be only about a thousand more polys (depending of the track!), they would look great ontrack
Something like nKP curbs.