I am sorry, but I was under the impression that a thread named "Rfactor vs LFS" would be a good place for my assesments of both simulators, not to mention my dismal experience with Rfactor. I do not write the information to make myself feel better. I simply hope it will help others, assuming they can read. As you can see, Canadians can read.
That's possible. However, it runs about 30 other games, including LFS, RBR, Battlefield 2, Doom 3, and X-plane at very high resolutions and detail settings. It also runs all of my music composition software and a boat load of virtual instruments which are very CPU and RAM intensive. If anything will detect system instability, it's digital audio workstation software. The PC also runs AutoCAD which is what I work with for a living. It's been running fine for over a year. There are neither IRQ conflicts nor any IRQ sharing. It's the most reliable and stable platform I've ever used. Yes, I did build it. I never buy pre-built machines because they always have exhibited more problems, are never configured exactly how I would like, and are considerably more expensive. I've been building them for 12 years. There really isn't much to it these days; especially if you're Canadian and you can read. Rfactor induced the only blue screens of death I've ever seen on the PC. No, I don't think the PC sucks. It is rock solid; hence my assessment of Rfactor's instability. If I were the least bit suspicious of my PC, I would not find fault with Rfactor and would discuss the issues in a PC forum. Everything works flawlessly except Rfactor.
They do have a demo which I tried. It was seemingly stable for the 45 minutes I played it. The car did exhibit the counter-steering problem, but I thought it might simply be that individual car. It would seem that is not the case however. In my opinion, LFS is the way to go.
I had not thought of that. That might fix Rfactor! I've tried vodka and cranberry juice playing LFS, but for some reason the simulator increases its difficulty level as I drink. Must be a software bug.
I build my own PCs also (I am Canadian and I can read) and Guiness has the same effect on LFS as your Vodka drink... It's because we build our PCs, not a bug.
I have bought rFactor some time ago and have not driven a lap up to now... brand new game umm, license.
It looks weird although, recent mods for it make it look nice
Well your PC is very unstable by the sound of it. rF is not inherently unstable at all. It must be your PC.. some component that rF finds the weakness in. Maybe it is a BIOS setting that needs adjusting? rF is a very demanding app. -Much more than almost all you listed.
Buffalo NY just beat Canada's butt in hockey..
I suppose that has about as much to do with this conversation as you being Canadian an literate. Of course maybe there are more illiterate people there? I should hope not.
You sound like a true one sided clone with blinders on! Congrats on that.. LOL. How would you know how rF drives if you never got it working correctly?
PS- you can drive more than one sim.. they don't have feelings like girls.
I wouldn't judge the whole game just because it doesn't work well on some computers. Of course it affect's the driving experience but there's no certainty if the crashing is caused by the game itself. I would like to test rFactor some day because the GT Legends has given me so much fun.
Sure GT Legends isn't better than LFS, but, it's good enough for my taste.
I have had Rfactor since it came out and didnt play it that much- although when i did it was OK but not much more. some of the early mods were great tho- and all of the tracks you can get.
recently i downloaded the RWS megane trophy mod and i have to say that i am having as much fun with this as i did with LFS It just ticks all the right boxes. LFS is still better overall but that new mod just shows that the rfactor engine is capable of great things.
The major let down of Rfactor in my opinion is that on my system i had to seriously re-configure my hardware to get it to run properly and responsively. this includes graphics latency settings and appeture settings along with a few others. in my opinion customers shouldnt have to do this.
So, you are saying I shouldn't judge GTL because the best I can get is 10 FPS at 800x600x16 running with DX7, no AA/AF, no other cars on track and all ingame options set at minimum, yet LFS I can run 1152x864x32 with 4xAA/4xAF and all options set at maximum at 50 FPS, sometimes 70-80 FPS depending on number of racers?
I've lost count on the ammount of 'Game A compared to game B' threads I have seen so instead of reading through each page of this one, i'll just share my opinion with you straight away instead.
The only way to make the comparison is to buy both games and decide for yourself, or go to neutral ground and ask there. It's no good going to a forum that favours one of the games over the other, as no doubt the majority of posts will be biased (even if for the right reasons)
Let me just say, the Sim industry is in a healthy position today. It's because there is so much choice out there for the consumer that it is healthy, so let's not argue too much
Each game has it's pro's and con's. Most of the time, the game with less con's equals the better game, but you have to look at it's good points too.
Have you actually read my posts? I was quite interested in Rfactor and gave it very fair opportunity. The steering was goofy no matter what settings I used, at least until it locked-up or crashed my PC. I did actually drive and experiment with it for about 7 hours. The other 3 hours were spent reading forums trying to find solutions. If you read the post again, you will see that I do play other sims. This is how I know it's possible to correctly model counter-steering as in RBR and LFS.
"Very demanding" simply means highly CPU, GPU, and/or RAM intensive. My machine runs fine at 100% load. There are a number of PC stress tests available and my PC was stable when running those as well as all of my other games at very high settings.
I am actually quite objective. I am not attempting to bash Rfactor. I simply wanted to share my experience in that my machine configuration is rather typical for a high end gaming platform, at least one that is a year old. The headaches I experienced with Rfactor were ridiculous.
I'm sorry, but due to the successful stress testing, the plethora of other games I play, my quality hardware, and current, certified drivers, I don't see how system instability could possibly be the problem. If Rfactor was so much more "demanding" than my other sims and games, why does it run at such high frame rates? Regardless, 100% GPU & CPU load still should not induce instability on a stable machine; it would just result in lower frame rates as the demand increased. I can induce that very condition in some games including LFS. In X-plane, I can bring my system to it's knees with ridiculous resolution and detail settings. Frame rates will drop through the floor even with a Geforce 6800, AMD64 3400, and 2GB of Corsair PC3200. Despite the enormous demand of X-Plane, guess what? The Sim keeps running just fine. There are no lock-ups and no errors. That's called stability. It has nothing to do with how demanding a game is. As I said, I tried Rfactor at very low settings. It had no impact on the problems.
Gee, could it be that Rfactor simply has issues with certain hardware do to insufficient software testing? It's certainly happened many times before. You know, those little things called patches?
I will leave it up to the other forum members to determin what you sound like.
Precisely. So should I really tweak my BIOS and other settings to possibly make Rfactor happy and likely screw up the flawless performance of 30 of my other games and applications? I don't think so. As I said, I think Rfactor needs more testing and more work. I am not saying it won't work on a different machine. I hope it does work well for others. It simply was a nightmare for me and many others.