I know, this sounds like sacrelige--more servers is always better, right? We want LFS to be popular!
...But 90% of the servers are empty. Lots of servers is okay, but if the player base isn't there, it just spreads people thin and no one ever sees anyone else online. People are always complaining about how few servers have people in them, how they join an empty server and race for 3 hours without seeing a single other player... Clearly there's a problem.
Basically, my theory is that if we had fewer servers, the average server would have more people in it. Simple. I know having lots of servers around the world is good, because it ensures players around the world can all get good connections, but I see lots of "server teams" that run 3, 4, or more servers, all from the same location, and these servers are the ones that seem to be empty the most. I know you have nothing but good intentions, but we just don't need you.
Currently it seems like we usually have around 375 public S2 servers online at any given time. Assuming 15 player limits on average, that's 5625 players that can be supported. Our typical daily peak player load is only around the 600 mark--even if players spread themselves as widely as possible, that's only 1 or 2 people per server. Even with the all-time peak, around 1,000 racers, the average is less than 3 racers per server, and less than 1/5 the total capacity. In addition, the nighttime low of 100-200 players means there are actually more servers than players--even in the widest spread, the majority of servers are completely empty.
So, if you run multiple servers--consider shutting some of them down. I don't want to tell the individual servers to shut down, but if you're running more than one, I'd personally ask that you cut back to just 1 or 2. It may actually be better for the community in the long run.
...But 90% of the servers are empty. Lots of servers is okay, but if the player base isn't there, it just spreads people thin and no one ever sees anyone else online. People are always complaining about how few servers have people in them, how they join an empty server and race for 3 hours without seeing a single other player... Clearly there's a problem.
Basically, my theory is that if we had fewer servers, the average server would have more people in it. Simple. I know having lots of servers around the world is good, because it ensures players around the world can all get good connections, but I see lots of "server teams" that run 3, 4, or more servers, all from the same location, and these servers are the ones that seem to be empty the most. I know you have nothing but good intentions, but we just don't need you.
Currently it seems like we usually have around 375 public S2 servers online at any given time. Assuming 15 player limits on average, that's 5625 players that can be supported. Our typical daily peak player load is only around the 600 mark--even if players spread themselves as widely as possible, that's only 1 or 2 people per server. Even with the all-time peak, around 1,000 racers, the average is less than 3 racers per server, and less than 1/5 the total capacity. In addition, the nighttime low of 100-200 players means there are actually more servers than players--even in the widest spread, the majority of servers are completely empty.
So, if you run multiple servers--consider shutting some of them down. I don't want to tell the individual servers to shut down, but if you're running more than one, I'd personally ask that you cut back to just 1 or 2. It may actually be better for the community in the long run.